use crate::{color::Color, Sample}; pub struct Rainbow; impl Sample for Rainbow { fn sample(&mut self, x: f64, _y: f64) -> Color { static PI: f64 = 3.14; let x = x * PI * 2.0; return Color { r: (x + PI / 3.0 * 0.0).sin() * 0.5 + 0.5, g: (x + PI / 3.0 * 2.0).sin() * 0.5 + 0.5, b: (x + PI / 3.0 * 4.0).sin() * 0.5 + 0.5, }; } } pub struct Sequence(pub Vec); impl Sample for Sequence { fn sample(&mut self, x: f64, _y: f64) -> Color { self.0[(x * self.0.len() as f64).floor() as usize % self.0.len()] } } pub struct Gradient(pub Vec); impl Sample for Gradient { fn sample(&mut self, x: f64, _y: f64) -> Color { let index = x * self.0.len() as f64; let index_int = index.floor() as usize; let index_error = index % 1.0; let a = self.0[index_int % self.0.len()]; let b = self.0[(index_int + 1) % self.0.len()]; Color::mix(a, b, index_error) } } pub struct Solid(pub Color); impl Sample for Solid { fn sample(&mut self, _x: f64, _y: f64) -> Color { self.0 } }