summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authormetamuffin <metamuffin@disroot.org>2024-12-22 21:10:29 +0100
committermetamuffin <metamuffin@disroot.org>2024-12-22 21:10:29 +0100
commit9cc8d8319e9337b14372d9eb64ec9d9034a566d6 (patch)
treed688369e9e2bddffe072ba8053510ef06d9276e9
parentfae6fb99e4b49825e2fde7a8c1b9345a320c7126 (diff)
downloadhurrycurry-9cc8d8319e9337b14372d9eb64ec9d9034a566d6.tar
hurrycurry-9cc8d8319e9337b14372d9eb64ec9d9034a566d6.tar.bz2
hurrycurry-9cc8d8319e9337b14372d9eb64ec9d9034a566d6.tar.zst
animation for player spawning
-rw-r--r--client/player/controllable_player.gd4
-rw-r--r--client/player/player.gd5
2 files changed, 6 insertions, 3 deletions
diff --git a/client/player/controllable_player.gd b/client/player/controllable_player.gd
index 3a245e1a..9db36ad4 100644
--- a/client/player/controllable_player.gd
+++ b/client/player/controllable_player.gd
@@ -60,12 +60,12 @@ func _ready():
const MAX_DT = 1. / 50.
func _process(delta):
+ super(delta)
marker.position = G.interpolate(marker.position, marker_target, delta * 30.)
while delta > 0.001:
var dt = min(delta, MAX_DT)
_process_movement(dt)
delta -= dt
- super(delta)
update_touch_scrolls()
var moving_duration = 0
@@ -82,7 +82,7 @@ func _process_movement(delta):
input = input.rotated(input_rotation)
var boost = Input.is_action_pressed("boost") or (Global.get_setting("gameplay.latch_boost") and boosting)
- #
+
if Input.is_action_pressed("interact") or Input.is_action_just_released("interact"):
input *= 0
else:
diff --git a/client/player/player.gd b/client/player/player.gd
index 84b40789..c314dad2 100644
--- a/client/player/player.gd
+++ b/client/player/player.gd
@@ -78,6 +78,8 @@ func _init(_id: int, new_name: String, pos: Vector2, new_character_idx: int, new
character_idx = new_character_idx
is_customer = character_idx < 0
+ movement_base.scale = Vector3.ONE * 0.0001
+
func _ready():
character.set_style(character_idx)
clear_timer.timeout.connect(clear_message)
@@ -98,7 +100,7 @@ func set_item(i: Item):
if hand != null: hand.remove()
if i != null:
@warning_ignore("static_called_on_instance")
- hand_base_position = DEFAULT_HAND_BASE_POSITION - Vector3(0., i.height() * 0.5, 0.)
+ hand_base_position = DEFAULT_HAND_BASE_POSITION - Vector3(0.,i.height() * 0.5, 0.)
character.holding = i != null
hand = i
if hand != null: hand.owned_by = hand_base
@@ -145,6 +147,7 @@ func _process(delta):
character.walking = walking
character.boosting = boosting
walking = false
+ movement_base.scale = Vector3.ONE * G.interpolate(movement_base.scale.x, 1, delta * 8)
func clear_message():
item_bubble.remove_item()