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authornokoe <nokoe@mailbox.org>2024-07-25 12:06:17 +0200
committernokoe <nokoe@mailbox.org>2024-07-25 12:06:17 +0200
commitb6e6fa487903037c4175d7e94509eb75b1ad250d (patch)
tree774b2eda1add431b27f7f8457a1d0780737a33e0
parenta088a76e00195d6f01b9a974f4db3233052014fc (diff)
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game timer: only set time if greater than 0
-rw-r--r--client/menu/overlay.gd5
1 files changed, 3 insertions, 2 deletions
diff --git a/client/menu/overlay.gd b/client/menu/overlay.gd
index e80a00f9..3a7bfd8b 100644
--- a/client/menu/overlay.gd
+++ b/client/menu/overlay.gd
@@ -45,8 +45,9 @@ func update(failed_: int, completed_: int, points_: int, time: float):
points = points_
timer.stop()
- timer.wait_time = time
- timer.start()
+ if time > 0.:
+ timer.wait_time = time
+ timer.start()
func set_ingame(_state: bool, lobby: bool):
if lobby: