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authorBigBrotherNii <nicochr1004@gmail.com>2024-07-21 14:50:11 +0200
committerBigBrotherNii <nicochr1004@gmail.com>2024-07-21 14:50:11 +0200
commitdfc85dd9942fca12f9908fde19414feef30995d5 (patch)
treeaee54e8e2c9a3d68dc64d32cf32ca0521736aa67
parent29b27567865a588655336ab1fd5afef9fa49a0fd (diff)
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stopped camera floowing function if submenu is open
-rw-r--r--client/player/follow_camera.gd2
1 files changed, 1 insertions, 1 deletions
diff --git a/client/player/follow_camera.gd b/client/player/follow_camera.gd
index 3c993ee0..6bd1b9ef 100644
--- a/client/player/follow_camera.gd
+++ b/client/player/follow_camera.gd
@@ -51,7 +51,7 @@ func _ready():
ground = target.position
func _process(delta):
- if target != null:
+ if target != null && get_tree().root.get_node("Entry/GameMenu/IngameMenu") == null:
follow(delta)
func _input(_event):