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author | nokoe <nokoe@mailbox.org> | 2024-06-29 20:46:56 +0200 |
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committer | nokoe <nokoe@mailbox.org> | 2024-06-29 20:47:23 +0200 |
commit | 52dbf26f1e598ad7a095af09cf638b263db7dab0 (patch) | |
tree | b07562ba9d2c8121a0b926ccda8d7d8305f57b1a | |
parent | c1a65adf8aecaa56ee3a7495d5eb59bcce694d93 (diff) | |
download | hurrycurry-52dbf26f1e598ad7a095af09cf638b263db7dab0.tar hurrycurry-52dbf26f1e598ad7a095af09cf638b263db7dab0.tar.bz2 hurrycurry-52dbf26f1e598ad7a095af09cf638b263db7dab0.tar.zst |
add effects
-rw-r--r-- | client/game.gd | 23 | ||||
-rw-r--r-- | client/menu/setup_menu.tscn | 26 | ||||
-rw-r--r-- | client/multiplayer.gd | 18 | ||||
-rw-r--r-- | client/player/character/character.tscn | 2 | ||||
-rw-r--r-- | client/player/effect.gd | 28 | ||||
-rw-r--r-- | client/player/effect.tscn | 10 | ||||
-rw-r--r-- | client/player/item_bubble.gd | 3 | ||||
-rw-r--r-- | client/player/player.gd | 40 | ||||
-rw-r--r-- | client/player/stars.tscn | 2 |
9 files changed, 121 insertions, 31 deletions
diff --git a/client/game.gd b/client/game.gd index 799b987b..a2893cc8 100644 --- a/client/game.gd +++ b/client/game.gd @@ -149,32 +149,37 @@ func _ready(): t.finish(warn) ) - mp.text_message.connect(func(player: int, text: String): + mp.text_message.connect(func(player: int, text: String, persist: bool): var p: Player = players[player] - p.chat_bubble.set_text(text) + p.text_message(text, persist) ) - mp.clear_message.connect(func(player: int): + mp.item_message.connect(func(player: int, item: int, persist: bool): + var p: Player = players[player] + p.item_message(item_names[item], persist) + ) + + mp.effect_message.connect(func(player: int, effect: String, persist: bool): var p: Player = players[player] - p.item_bubble.remove_item() - p.chat_bubble.remove_text() + p.effect_message(effect, persist) ) - mp.item_message.connect(func(player: int, item: int): + mp.clear_message.connect(func(player: int): var p: Player = players[player] - p.item_bubble.set_item(item_names[item]) + p.clear_message() ) + mp.send_join(Global.profile["username"], Global.profile["character"]) mp.set_ingame.connect(func (state): - if state: + if state: await transition.fade_out() map.gi_bake() await transition.fade_in() map.autobake = true else: - map.autobake = false + map.autobake = false await transition.fade_out() ) diff --git a/client/menu/setup_menu.tscn b/client/menu/setup_menu.tscn index 98eb9e66..c1d796ef 100644 --- a/client/menu/setup_menu.tscn +++ b/client/menu/setup_menu.tscn @@ -3,34 +3,34 @@ [ext_resource type="Script" path="res://menu/setup_menu.gd" id="1_mo46n"] [ext_resource type="Theme" uid="uid://ci2qajdoa1an1" path="res://menu/theme/paper.tres" id="1_yq0aa"] -[sub_resource type="Animation" id="Animation_s1to2"] -resource_name = "paper_slide" +[sub_resource type="Animation" id="Animation_m4a1a"] +length = 0.001 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("ScrollContainer:position") -tracks/0/interp = 2 +tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { -"times": PackedFloat32Array(0, 1), -"transitions": PackedFloat32Array(1, 1), +"times": PackedFloat32Array(0), +"transitions": PackedFloat32Array(1), "update": 0, -"values": [Vector2(0, 600), Vector2(0, 0)] +"values": [Vector2(0, 0)] } -[sub_resource type="Animation" id="Animation_m4a1a"] -length = 0.001 +[sub_resource type="Animation" id="Animation_s1to2"] +resource_name = "paper_slide" tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("ScrollContainer:position") -tracks/0/interp = 1 +tracks/0/interp = 2 tracks/0/loop_wrap = true tracks/0/keys = { -"times": PackedFloat32Array(0), -"transitions": PackedFloat32Array(1), +"times": PackedFloat32Array(0, 1), +"transitions": PackedFloat32Array(1, 1), "update": 0, -"values": [Vector2(0, 0)] +"values": [Vector2(0, 600), Vector2(0, 0)] } [sub_resource type="AnimationLibrary" id="AnimationLibrary_wjgak"] @@ -86,6 +86,8 @@ layout_mode = 1 anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 +offset_right = 1152.0 +offset_bottom = 648.0 grow_horizontal = 2 grow_vertical = 2 horizontal_scroll_mode = 0 diff --git a/client/multiplayer.gd b/client/multiplayer.gd index 6ea36595..68c0c0f3 100644 --- a/client/multiplayer.gd +++ b/client/multiplayer.gd @@ -28,8 +28,9 @@ signal data( signal set_tile(tile: Vector2i, kind: int, neighbors: Array) signal remove_tile(tile: Vector2i) signal clear_message(player: int) -signal text_message(player: int, text: String) -signal item_message(player: int, item: int) +signal text_message(player: int, text: String, persist: bool) +signal item_message(player: int, item: int, persist: bool) +signal effect_message(player: int, effect: String, persist: bool) signal add_player(player: int, name: String, pos: Vector2, character: int) signal remove_player(player: int) signal position(player: int, position: Vector2, rotation: float) @@ -153,17 +154,21 @@ func handle_packet(bytes: PackedByteArray): else: emit_signal("remove_tile", tile) "communicate": - var player = decoded["player"] + var player: int = decoded["player"] var message = decoded.get("message") + var persist: bool = decoded["persist"] if message != null: var item = message.get("item") var text = message.get("text") + var effect = message.get("effect") if item != null: - emit_signal("item_message", player, item) + emit_signal("item_message", player, item, persist) elif text != null: - emit_signal("text_message", player, text) + emit_signal("text_message", player, text, persist) + elif effect != null: + emit_signal("effect_message", player, effect, persist) else: - push_error("neither text nor item provided") + push_error("neither text, item nor effect provided") else: emit_signal("clear_message", player) "set_ingame": @@ -204,6 +209,7 @@ func send_interact(pos: Vector2i, edge: bool): func send_chat(message: String): send_packet({ "type": "communicate", + "persist": false, "message": { "text": message } diff --git a/client/player/character/character.tscn b/client/player/character/character.tscn index cb5aa988..d55296a5 100644 --- a/client/player/character/character.tscn +++ b/client/player/character/character.tscn @@ -575,7 +575,7 @@ height = 0.2 _data = [Vector2(0, 0.054945), 0.0, 0.0, 0, 0, Vector2(0.174157, 1), 0.0, 0.0, 0, 0, Vector2(0.573034, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0] point_count = 4 -[node name="guy" type="Node3D"] +[node name="Character" type="Node3D"] script = ExtResource("1_12lbh") [node name="Main" type="MeshInstance3D" parent="."] diff --git a/client/player/effect.gd b/client/player/effect.gd new file mode 100644 index 00000000..eba2e66f --- /dev/null +++ b/client/player/effect.gd @@ -0,0 +1,28 @@ +# Undercooked - a game about cooking +# Copyright 2024 nokoe +# +# This program is free software: you can redistribute it and/or modify +# it under the terms of the GNU Affero General Public License as published by +# the Free Software Foundation, version 3 of the License only. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU Affero General Public License for more details. +# +# You should have received a copy of the GNU Affero General Public License +# along with this program. If not, see <https://www.gnu.org/licenses/>. +# +class_name Effect +extends Node3D + +func set_effect(e: String): + clear_effect() + match e: + "satisfied": + $Stars.emitting = true + _: + push_warning("effect %s unknown" % e) + +func clear_effect(): + $Stars.emitting = false diff --git a/client/player/effect.tscn b/client/player/effect.tscn new file mode 100644 index 00000000..787997e9 --- /dev/null +++ b/client/player/effect.tscn @@ -0,0 +1,10 @@ +[gd_scene load_steps=3 format=3 uid="uid://dn2ne30t81ame"] + +[ext_resource type="Script" path="res://player/effect.gd" id="1_aqsk6"] +[ext_resource type="PackedScene" uid="uid://yaed1vnhd0aa" path="res://player/stars.tscn" id="2_shb5l"] + +[node name="Effect" type="Node3D"] +script = ExtResource("1_aqsk6") + +[node name="Stars" parent="." instance=ExtResource("2_shb5l")] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0) diff --git a/client/player/item_bubble.gd b/client/player/item_bubble.gd index e57fbace..6bfe60b1 100644 --- a/client/player/item_bubble.gd +++ b/client/player/item_bubble.gd @@ -29,7 +29,8 @@ func set_item(t: String): func remove_item(): visible = false - item.queue_free() + if item != null: + item.queue_free() func _process(delta): if item != null: diff --git a/client/player/player.gd b/client/player/player.gd index b20eba14..75e3861e 100644 --- a/client/player/player.gd +++ b/client/player/player.gd @@ -30,6 +30,9 @@ var position_anim = Vector2(0, 0) var character: Character = preload("res://player/character/character.tscn").instantiate() var chat_bubble: ChatBubble = preload("res://player/chat_bubble.tscn").instantiate() var item_bubble: ItemBubble = preload("res://player/item_bubble.tscn").instantiate() +var effect: Effect = preload("res://player/effect.tscn").instantiate() + +var clear_timer: Timer = Timer.new() var hand: Item = null var hand_base: Node3D = Node3D.new() @@ -50,12 +53,18 @@ func _init(_id: int, new_name: String, pos: Vector2, new_character_idx: int, new add_child(chat_bubble) add_child(item_bubble) - + add_child(effect) + + clear_timer.one_shot = true + clear_timer.wait_time = 5. + add_child(clear_timer) + character_idx = new_character_idx - + func _ready(): character.select_hairstyle(character_idx) + clear_timer.timeout.connect(clear_message) func update_position(new_position: Vector2, new_rotation: float): position_ = new_position @@ -97,3 +106,30 @@ func _process(delta): position.z = position_anim.y rotation.y = rotation_anim character.walking = position_.distance_squared_to(position_anim) > 0.001 + + +func clear_message(): + item_bubble.remove_item() + chat_bubble.remove_text() + effect.clear_effect() + +func item_message(item_name: String, persist: bool): + item_bubble.set_item(item_name) + if persist: + clear_timer.stop() + else: + clear_timer.start() + +func text_message(m: String, persist: bool): + chat_bubble.set_text(m) + if persist: + clear_timer.stop() + else: + clear_timer.start() + +func effect_message(effect_name: String, persist: bool): + effect.set_effect(effect_name) + if persist: + clear_timer.stop() + else: + clear_timer.start() diff --git a/client/player/stars.tscn b/client/player/stars.tscn index e3fcc587..5c96c291 100644 --- a/client/player/stars.tscn +++ b/client/player/stars.tscn @@ -22,8 +22,10 @@ offsets = PackedFloat32Array(0, 0.711828, 1) colors = PackedColorArray(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0) [node name="Stars" type="CPUParticles3D"] +emitting = false amount = 5 lifetime = 2.0 +one_shot = true explosiveness = 1.0 mesh = SubResource("QuadMesh_d0lru") direction = Vector3(0, 1, 0) |