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| author | metamuffin <metamuffin@disroot.org> | 2024-07-16 02:02:14 +0200 | 
|---|---|---|
| committer | metamuffin <metamuffin@disroot.org> | 2024-07-16 02:02:14 +0200 | 
| commit | 1ab54f3155eff431fb1bd65a0bcad71701e9d9b5 (patch) | |
| tree | 8f58d6846a45db402cf167f62960ae6647ebd8d8 | |
| parent | 1671370f1e95b3ae0cdede6e16511fd91ea4feac (diff) | |
| download | hurrycurry-1ab54f3155eff431fb1bd65a0bcad71701e9d9b5.tar hurrycurry-1ab54f3155eff431fb1bd65a0bcad71701e9d9b5.tar.bz2 hurrycurry-1ab54f3155eff431fb1bd65a0bcad71701e9d9b5.tar.zst | |
render connected tiles
| -rw-r--r-- | light-client/assets/tiles.ini | 10 | ||||
| -rw-r--r-- | light-client/src/game.rs | 37 | ||||
| -rw-r--r-- | light-client/src/main.rs | 20 | ||||
| -rw-r--r-- | light-client/src/sprite_renderer.rs (renamed from light-client/src/atlas.rs) | 78 | ||||
| -rw-r--r-- | light-client/src/tilemap.rs | 77 | ||||
| -rw-r--r-- | light-client/tools/src/bin/tex_compose.rs | 15 | 
6 files changed, 153 insertions, 84 deletions
| diff --git a/light-client/assets/tiles.ini b/light-client/assets/tiles.ini index ab272823..a43c4c62 100644 --- a/light-client/assets/tiles.ini +++ b/light-client/assets/tiles.ini @@ -4,15 +4,15 @@ table=floor,table  door=ns:floor,door_ns  door=we:floor,door_we -; wall=:wall -; wall=w:wall -; wall=e:wall +wall=:wall_ns +wall=w:wall_ns +wall=e:wall_ns  wall=we:wall_we -; wall=n:wall +wall=n:wall_ns  wall=wn:wall_wn  wall=en:wall_wn~hflip  wall=wen:wall_wen -; wall=s:wall +wall=s:wall_ns  wall=ws:wall_ws  wall=es:wall_ws~hflip  wall=wes:wall_wes diff --git a/light-client/src/game.rs b/light-client/src/game.rs index c9b20e56..ed1cb7fe 100644 --- a/light-client/src/game.rs +++ b/light-client/src/game.rs @@ -15,41 +15,58 @@      along with this program.  If not, see <https://www.gnu.org/licenses/>.  */ -use crate::atlas::SpriteRenderer; -use hurrycurry_protocol::{glam::IVec2, PacketC, TileIndex}; +use crate::{sprite_renderer::SpriteRenderer, tilemap::Tilemap}; +use hurrycurry_protocol::{ +    glam::{IVec2, Vec2}, +    PacketC, PlayerID, TileIndex, +};  use std::collections::HashMap;  pub struct Game { -    tiles: HashMap<IVec2, TileIndex>, +    tiles: HashMap<IVec2, Tile>, +    tilemap: Tilemap, +    players: HashMap<PlayerID, Player>, +} + +pub struct Tile { +    kind: TileIndex, +} +pub struct Player { +    character: i32, +    position: Vec2,  }  impl Game {      pub fn new() -> Self {          Self {              tiles: HashMap::new(), +            players: HashMap::new(), +            tilemap: Tilemap::default(),          }      } -    pub fn packet_in(&mut self, packet: PacketC) { +    pub fn packet_in(&mut self, packet: PacketC, renderer: &mut SpriteRenderer) {          match packet { +            PacketC::Data { data } => { +                self.tilemap.init(&data.tile_names, renderer.metadata()); +            }              PacketC::UpdateMap {                  tile,                  kind, -                neighbors: _, +                neighbors,              } => {                  if let Some(kind) = kind { -                    self.tiles.insert(tile, kind); +                    self.tiles.insert(tile, Tile { kind });                  } else {                      self.tiles.remove(&tile);                  } +                self.tilemap.set(tile, kind, neighbors);              }              _ => (),          }      } -    pub fn render(&self, ctx: &mut SpriteRenderer) { -        for (p, tile) in &self.tiles { -            ctx.draw_tile(*tile, *p) -        } +    pub fn draw(&self, ctx: &mut SpriteRenderer) { +        self.tilemap.draw(ctx)      }  } diff --git a/light-client/src/main.rs b/light-client/src/main.rs index fa1a38ba..6d28647f 100644 --- a/light-client/src/main.rs +++ b/light-client/src/main.rs @@ -1,3 +1,5 @@ +use std::time::Instant; +  /*      Hurry Curry! - a game about cooking      Copyright 2024 metamuffin @@ -15,15 +17,15 @@      along with this program.  If not, see <https://www.gnu.org/licenses/>.  */ -use atlas::SpriteRenderer;  use game::Game; -use hurrycurry_protocol::PacketC;  use network::Network;  use sdl2::{event::Event, keyboard::Keycode, pixels::Color}; +use sprite_renderer::SpriteRenderer; -pub mod atlas;  pub mod game;  pub mod network; +pub mod sprite_renderer; +pub mod tilemap;  fn main() {      let sdl_context = sdl2::init().unwrap(); @@ -52,21 +54,17 @@ fn main() {          net.poll();          for packet in net.queue_in.drain(..) { -            match packet { -                PacketC::Data { data } => { -                    renderer.set_sprite_map(data); -                } -                _ => game.packet_in(packet), -            } +            game.packet_in(packet, &mut renderer);          } -        game.render(&mut renderer); +        game.draw(&mut renderer); +        let t = Instant::now();          canvas.set_draw_color(Color::BLACK);          canvas.clear();          renderer.submit(&mut canvas);          canvas.present(); - +        eprintln!("{:?}", t.elapsed());          for event in sdl_context.event_pump().unwrap().poll_iter() {              match event {                  Event::Quit { .. } diff --git a/light-client/src/atlas.rs b/light-client/src/sprite_renderer.rs index 6d3f7645..64eef8f6 100644 --- a/light-client/src/atlas.rs +++ b/light-client/src/sprite_renderer.rs @@ -15,10 +15,7 @@      along with this program.  If not, see <https://www.gnu.org/licenses/>.  */ -use hurrycurry_protocol::{ -    glam::{IVec2, Vec2}, -    ClientGamedata, ItemIndex, TileIndex, -}; +use hurrycurry_protocol::glam::Vec2;  use sdl2::{      pixels::PixelFormatEnum,      rect::{FRect, Rect}, @@ -28,18 +25,16 @@ use sdl2::{  use std::collections::HashMap;  pub struct SpriteRenderer<'a> { +    metadata: HashMap<String, Rect>,      texture: Texture<'a>, -    tiles: Vec<Rect>, -    items: Vec<Rect>, -      view_scale: Vec2,      view_offset: Vec2, -    sprites: Vec<DrawItem>, +    sprites: Vec<SpriteDraw>,  } -pub struct DrawItem { +pub struct SpriteDraw {      z_order: i32,      src: Rect,      dst: FRect, @@ -91,18 +86,7 @@ impl<'a> SpriteRenderer<'a> {          texture.update(None, &texels, 1024 * 4).unwrap();          texture.set_blend_mode(BlendMode::Blend); -        Self { -            texture, -            items: vec![], -            tiles: vec![], -            sprites: vec![], -            view_offset: Vec2::ZERO, -            view_scale: Vec2::splat(4.), -        } -    } - -    pub fn set_sprite_map(&mut self, data: ClientGamedata) { -        let meta = include_str!("../assets/atlas.meta.csv") +        let metadata = include_str!("../assets/atlas.meta.csv")              .lines()              .filter(|l| !l.is_empty())              .map(|l| { @@ -116,56 +100,52 @@ impl<'a> SpriteRenderer<'a> {              })              .collect::<HashMap<_, _>>(); -        self.items = data -            .item_names -            .iter() -            .map(|i| meta.get(i).copied().unwrap_or(Rect::new(0, 0, 0, 0))) -            .collect(); -        self.tiles = data -            .tile_names -            .iter() -            .map(|i| meta.get(i).copied().unwrap_or(Rect::new(0, 0, 0, 0))) -            .collect(); +        Self { +            texture, +            metadata, +            sprites: vec![], +            view_offset: Vec2::ZERO, +            view_scale: Vec2::splat(64.), +        } +    } + +    pub fn metadata(&self) -> &HashMap<String, Rect> { +        &self.metadata      } -    pub fn draw_tile(&mut self, TileIndex(i): TileIndex, position: IVec2) { -        let p = self.view_offset + position.as_vec2(); -        let src = self.tiles[i]; -        self.sprites.push(DrawItem { -            z_order: position.y, +    pub fn draw(&mut self, z_order: i32, src: Rect, dst: FRect) { +        self.sprites.push(SpriteDraw { +            z_order,              src,              dst: FRect::new( -                (p.x * 32.) * self.view_scale.x, -                (p.y * 24. + 24. - src.height() as f32) * self.view_scale.y, -                src.width() as f32 * self.view_scale.x, -                src.height() as f32 * self.view_scale.y, +                (dst.x + self.view_offset.x) * self.view_scale.x, +                (dst.y + self.view_offset.y) * self.view_scale.y, +                dst.w * self.view_scale.x, +                dst.h * self.view_scale.y,              ), -        }); -    } -    pub fn draw_item(&mut self, ItemIndex(_i): ItemIndex, _position: Vec2) { -        todo!() +        })      }      pub fn submit(&mut self, canvas: &mut Canvas<Window>) {          self.sprites.sort(); -        for DrawItem { src, dst, .. } in self.sprites.drain(..) { +        for SpriteDraw { src, dst, .. } in self.sprites.drain(..) {              canvas.copy_f(&self.texture, src, dst).unwrap();          }      }  } -impl Ord for DrawItem { +impl Ord for SpriteDraw {      fn cmp(&self, other: &Self) -> std::cmp::Ordering {          self.z_order.cmp(&other.z_order)      }  } -impl PartialOrd for DrawItem { +impl PartialOrd for SpriteDraw {      fn partial_cmp(&self, other: &Self) -> Option<std::cmp::Ordering> {          Some(self.cmp(&other))      }  } -impl Eq for DrawItem {} -impl PartialEq for DrawItem { +impl Eq for SpriteDraw {} +impl PartialEq for SpriteDraw {      fn eq(&self, other: &Self) -> bool {          self.z_order == other.z_order && self.src == other.src && self.dst == other.dst      } diff --git a/light-client/src/tilemap.rs b/light-client/src/tilemap.rs new file mode 100644 index 00000000..cd0f13ac --- /dev/null +++ b/light-client/src/tilemap.rs @@ -0,0 +1,77 @@ +use crate::sprite_renderer::SpriteRenderer; +use hurrycurry_protocol::{glam::IVec2, TileIndex}; +use sdl2::rect::{FRect, Rect}; +use std::collections::HashMap; + +#[derive(Default)] +pub struct Tilemap { +    tile_srcs: Vec<[Rect; 16]>, +    tiles: HashMap<IVec2, (Rect, FRect)>, +} + +impl Tilemap { +    pub fn init(&mut self, tile_names: &[String], sprite_rects: &HashMap<String, Rect>) { +        self.tile_srcs = tile_names +            .iter() +            .map(|name| { +                let fallback = sprite_rects +                    .get(&format!("{name}+a")) +                    .copied() +                    .unwrap_or(Rect::new(0, 0, 0, 0)); + +                [ +                    sprite_rects.get(&format!("{name}+")), +                    sprite_rects.get(&format!("{name}+w")), +                    sprite_rects.get(&format!("{name}+e")), +                    sprite_rects.get(&format!("{name}+we")), +                    sprite_rects.get(&format!("{name}+n")), +                    sprite_rects.get(&format!("{name}+wn")), +                    sprite_rects.get(&format!("{name}+en")), +                    sprite_rects.get(&format!("{name}+wen")), +                    sprite_rects.get(&format!("{name}+s")), +                    sprite_rects.get(&format!("{name}+ws")), +                    sprite_rects.get(&format!("{name}+es")), +                    sprite_rects.get(&format!("{name}+wes")), +                    sprite_rects.get(&format!("{name}+ns")), +                    sprite_rects.get(&format!("{name}+wns")), +                    sprite_rects.get(&format!("{name}+ens")), +                    sprite_rects.get(&format!("{name}+wens")), +                ] +                .map(|e| e.copied().unwrap_or(fallback)) +            }) +            .collect(); +    } + +    pub fn set(&mut self, pos: IVec2, tile: Option<TileIndex>, neighbors: [Option<TileIndex>; 4]) { +        let Some(tile) = tile else { +            self.tiles.remove(&pos); +            return; +        }; + +        let mut idx = 0; +        idx |= 0b0100 * (Some(tile) == neighbors[0]) as usize; +        idx |= 0b0001 * (Some(tile) == neighbors[1]) as usize; +        idx |= 0b1000 * (Some(tile) == neighbors[2]) as usize; +        idx |= 0b0010 * (Some(tile) == neighbors[3]) as usize; + +        let src = self.tile_srcs[tile.0][idx]; +        self.tiles.insert( +            pos, +            ( +                src, +                FRect::new( +                    pos.x as f32, +                    pos.y as f32 + 1. - src.height() as f32 / 24., +                    src.width() as f32 / 32., +                    src.height() as f32 / 24., +                ), +            ), +        ); +    } + +    pub fn draw(&self, ctx: &mut SpriteRenderer) { +        for &(src, dst) in self.tiles.values() { +            ctx.draw(((dst.y + dst.h) * 32.) as i32, src, dst); +        } +    } +} diff --git a/light-client/tools/src/bin/tex_compose.rs b/light-client/tools/src/bin/tex_compose.rs index 77e69c45..19c9ed7c 100644 --- a/light-client/tools/src/bin/tex_compose.rs +++ b/light-client/tools/src/bin/tex_compose.rs @@ -45,7 +45,7 @@ fn main() {          }          let (name, rest) = line.split_once("=").unwrap(); -        let (connects, rest) = rest.split_once(":").unwrap_or(("", rest)); +        let (connects, rest) = rest.split_once(":").unwrap_or(("a", rest));          eprintln!("  compose {name:?} ({connects})");          let mut texels = HashMap::new(); @@ -108,19 +108,16 @@ fn main() {          for (x, y) in texels.keys() {              min_x = min_x.min(*x);              min_y = min_y.min(*y); -            max_x = max_x.max(*x); -            max_y = max_y.max(*y); +            max_x = max_x.max(*x + 1); +            max_y = max_y.max(*y + 1);          }          let width = max_x - min_x;          let height = max_y - min_y; -        let mut name = name.to_string(); -        if !connects.is_empty() { -            name += "+"; -            name += connects; -        } -        let outpath = output_dir.join(name).with_extension("ta"); +        let outpath = output_dir +            .join(format!("{name}+{connects}")) +            .with_extension("ta");          let mut output = BufWriter::new(File::create(outpath).unwrap());          for y in 0..height { | 
