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| author | metamuffin <metamuffin@disroot.org> | 2024-10-12 02:43:19 +0200 | 
|---|---|---|
| committer | metamuffin <metamuffin@disroot.org> | 2024-10-12 02:43:19 +0200 | 
| commit | 315cdc0618c72d9a39761cc2199e64110ea620f8 (patch) | |
| tree | 18e5851d9912e10402ec3b5a823b68ba52889b8d /client/menu/theme/shaders | |
| parent | 1eac2e6152f1325a33585ef079bd6962252c1436 (diff) | |
| parent | 47d1ca9d3f470fb8e90efe52ee033e9f17677e96 (diff) | |
| download | hurrycurry-315cdc0618c72d9a39761cc2199e64110ea620f8.tar hurrycurry-315cdc0618c72d9a39761cc2199e64110ea620f8.tar.bz2 hurrycurry-315cdc0618c72d9a39761cc2199e64110ea620f8.tar.zst | |
Merge branch 'master' of https://codeberg.org/hurrycurry/hurrycurry
Diffstat (limited to 'client/menu/theme/shaders')
| -rw-r--r-- | client/menu/theme/shaders/blur_mix.gdshader | 34 | ||||
| -rw-r--r-- | client/menu/theme/shaders/grayscale.gdshader | 25 | ||||
| -rw-r--r-- | client/menu/theme/shaders/menu_background.gdshader | 36 | ||||
| -rw-r--r-- | client/menu/theme/shaders/printed.gdshader | 22 | 
4 files changed, 117 insertions, 0 deletions
| diff --git a/client/menu/theme/shaders/blur_mix.gdshader b/client/menu/theme/shaders/blur_mix.gdshader new file mode 100644 index 00000000..7e95224d --- /dev/null +++ b/client/menu/theme/shaders/blur_mix.gdshader @@ -0,0 +1,34 @@ +/* +    Hurry Curry! - a game about cooking +    Copyright 2024 tpart + +    This program is free software: you can redistribute it and/or modify +    it under the terms of the GNU Affero General Public License as published by +    the Free Software Foundation, version 3 of the License only. + +    This program is distributed in the hope that it will be useful, +    but WITHOUT ANY WARRANTY; without even the implied warranty of +    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the +    GNU Affero General Public License for more details. + +    You should have received a copy of the GNU Affero General Public License +    along with this program.  If not, see <https://www.gnu.org/licenses/>. + +*/ +shader_type canvas_item; + +uniform float blur_amount : hint_range(-2.0, 10.0); +uniform float mix_amount : hint_range(0.0, 1.0); +uniform float mix_amount_no_blur : hint_range(0.0, 1.0); +uniform vec4 color_over: source_color; +uniform sampler2D SCREEN_TEXTURE : hint_screen_texture, filter_linear_mipmap; +uniform bool enable_blur; + +void fragment() { +	if (enable_blur) { +		vec4 blurred = textureLod(SCREEN_TEXTURE, SCREEN_UV, blur_amount); +    	COLOR = mix(blurred, color_over, mix_amount); +	} else { +		COLOR = mix(texture(SCREEN_TEXTURE, SCREEN_UV), color_over, mix_amount_no_blur); +	} +}
\ No newline at end of file diff --git a/client/menu/theme/shaders/grayscale.gdshader b/client/menu/theme/shaders/grayscale.gdshader new file mode 100644 index 00000000..cc132c54 --- /dev/null +++ b/client/menu/theme/shaders/grayscale.gdshader @@ -0,0 +1,25 @@ +/* +    Hurry Curry! - a game about cooking +    Copyright 2024 nokoe + +    This program is free software: you can redistribute it and/or modify +    it under the terms of the GNU Affero General Public License as published by +    the Free Software Foundation, version 3 of the License only. + +    This program is distributed in the hope that it will be useful, +    but WITHOUT ANY WARRANTY; without even the implied warranty of +    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the +    GNU Affero General Public License for more details. + +    You should have received a copy of the GNU Affero General Public License +    along with this program.  If not, see <https://www.gnu.org/licenses/>. + +*/ +shader_type canvas_item; + +void fragment() { +    float brightness = 0.2126 * COLOR.r + 0.7152 * COLOR.g + 0.0722 * COLOR.b; +    brightness = (brightness - .5) * 2.; +    COLOR.rgb = vec3(brightness); +    COLOR.a *= 1. - brightness; +} diff --git a/client/menu/theme/shaders/menu_background.gdshader b/client/menu/theme/shaders/menu_background.gdshader new file mode 100644 index 00000000..91b94601 --- /dev/null +++ b/client/menu/theme/shaders/menu_background.gdshader @@ -0,0 +1,36 @@ +/* +    Hurry Curry! - a game about cooking +    Copyright 2024 metamuffin + +    This program is free software: you can redistribute it and/or modify +    it under the terms of the GNU Affero General Public License as published by +    the Free Software Foundation, version 3 of the License only. + +    This program is distributed in the hope that it will be useful, +    but WITHOUT ANY WARRANTY; without even the implied warranty of +    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the +    GNU Affero General Public License for more details. + +    You should have received a copy of the GNU Affero General Public License +    along with this program.  If not, see <https://www.gnu.org/licenses/>. + +*/ +shader_type spatial; +render_mode unshaded; + +uniform sampler2D noise : source_color; +uniform vec3 ccloud : source_color; +uniform vec3 csky : source_color; + +void fragment() { +    vec2 uv = UV * 0.9; +    uv += TIME * vec2(0.001,0.002); + +    float f = texture(noise, uv).x; +    f = 1. - f; +    f = pow(f, 1.5); +    f = floor(f*5.)/5.; +    f = pow(f, 2.); + +    ALBEDO = mix(csky, ccloud, f); +} diff --git a/client/menu/theme/shaders/printed.gdshader b/client/menu/theme/shaders/printed.gdshader new file mode 100644 index 00000000..3b35faa8 --- /dev/null +++ b/client/menu/theme/shaders/printed.gdshader @@ -0,0 +1,22 @@ +/* +    Hurry Curry! - a game about cooking +    Copyright 2024 metamuffin + +    This program is free software: you can redistribute it and/or modify +    it under the terms of the GNU Affero General Public License as published by +    the Free Software Foundation, version 3 of the License only. + +    This program is distributed in the hope that it will be useful, +    but WITHOUT ANY WARRANTY; without even the implied warranty of +    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the +    GNU Affero General Public License for more details. + +    You should have received a copy of the GNU Affero General Public License +    along with this program.  If not, see <https://www.gnu.org/licenses/>. + +*/ +shader_type canvas_item; + +void fragment() { +	COLOR = floor(COLOR*5.)/5.; +} | 
