aboutsummaryrefslogtreecommitdiff
path: root/client/player/onscreen_controls/controls.gd
diff options
context:
space:
mode:
authortpart <tpart120@proton.me>2024-07-01 23:08:12 +0200
committertpart <tpart120@proton.me>2024-07-01 23:17:21 +0200
commitb51829c8b36881a3e378e589593bf8395acd1b3b (patch)
tree4c341986ea8bee84bc39faf7355ee5a9b01f0b69 /client/player/onscreen_controls/controls.gd
parent15e5a356f9d27091dbd82d76978fd3fcf5d4d13d (diff)
downloadhurrycurry-b51829c8b36881a3e378e589593bf8395acd1b3b.tar
hurrycurry-b51829c8b36881a3e378e589593bf8395acd1b3b.tar.bz2
hurrycurry-b51829c8b36881a3e378e589593bf8395acd1b3b.tar.zst
Add on-screen controls
Diffstat (limited to 'client/player/onscreen_controls/controls.gd')
-rw-r--r--client/player/onscreen_controls/controls.gd40
1 files changed, 40 insertions, 0 deletions
diff --git a/client/player/onscreen_controls/controls.gd b/client/player/onscreen_controls/controls.gd
new file mode 100644
index 00000000..395f6665
--- /dev/null
+++ b/client/player/onscreen_controls/controls.gd
@@ -0,0 +1,40 @@
+# Undercooked - a game about cooking
+# Copyright 2024 tpart
+#
+# This program is free software: you can redistribute it and/or modify
+# it under the terms of the GNU Affero General Public License as published by
+# the Free Software Foundation, version 3 of the License only.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU Affero General Public License for more details.
+#
+# You should have received a copy of the GNU Affero General Public License
+# along with this program. If not, see <https://www.gnu.org/licenses/>.
+#
+extends CanvasLayer
+
+@onready var buttons = $Buttons
+@onready var boost = $Control/Boost
+@onready var interact = $Control/Interact
+@onready var modulate_color = $MovementStick.pressed_color
+
+func _ready():
+ buttons.visible = Global.get_setting("touch_controls")
+
+func _on_boost_pressed():
+ Input.action_press("boost")
+ boost.modulate = modulate_color
+
+func _on_boost_released():
+ Input.action_release("boost")
+ boost.modulate = Color.WHITE
+
+func _on_interact_pressed():
+ Input.action_press("interact")
+ interact.modulate = modulate_color
+
+func _on_interact_released():
+ Input.action_release("interact")
+ interact.modulate = Color.WHITE