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| author | nokoe <nokoe@mailbox.org> | 2024-06-23 00:59:05 +0200 | 
|---|---|---|
| committer | metamuffin <metamuffin@disroot.org> | 2024-06-23 19:31:29 +0200 | 
| commit | f722ef29c49e358c0e7fb660d49e99cf0f7591fa (patch) | |
| tree | 842802cd700c0549de63b673a11555e59314c0b1 /client/scripts | |
| parent | 8709a005e81495e8c3ed2c12c1e1421e4736a258 (diff) | |
| download | hurrycurry-f722ef29c49e358c0e7fb660d49e99cf0f7591fa.tar hurrycurry-f722ef29c49e358c0e7fb660d49e99cf0f7591fa.tar.bz2 hurrycurry-f722ef29c49e358c0e7fb660d49e99cf0f7591fa.tar.zst | |
fix warnings
Diffstat (limited to 'client/scripts')
| -rw-r--r-- | client/scripts/controllable_player.gd | 4 | ||||
| -rw-r--r-- | client/scripts/follow_camera.gd | 2 | ||||
| -rw-r--r-- | client/scripts/game.gd | 4 | ||||
| -rw-r--r-- | client/scripts/item.gd | 4 | ||||
| -rw-r--r-- | client/scripts/map.gd | 4 | ||||
| -rw-r--r-- | client/scripts/tiles/counter.gd | 2 | ||||
| -rw-r--r-- | client/scripts/tiles/floor.gd | 2 | ||||
| -rw-r--r-- | client/scripts/tiles/flour_counter.gd | 2 | ||||
| -rw-r--r-- | client/scripts/tiles/generic_tile.gd | 18 | 
9 files changed, 32 insertions, 10 deletions
| diff --git a/client/scripts/controllable_player.gd b/client/scripts/controllable_player.gd index dce81d06..819e7a08 100644 --- a/client/scripts/controllable_player.gd +++ b/client/scripts/controllable_player.gd @@ -62,8 +62,8 @@ func collide(dt: float):  		self.velocity_.x += norm.x * f * dt  		self.velocity_.y += norm.y * f * dt -func aabb_point_distance(min: Vector2, max: Vector2, p: Vector2) -> float: -	return (p - p.clamp(min, max)).length() +func aabb_point_distance(mi: Vector2, ma: Vector2, p: Vector2) -> float: +	return (p - p.clamp(mi, ma)).length()  func update_position(_new_position: Vector2, _new_rotation: float):  	pass diff --git a/client/scripts/follow_camera.gd b/client/scripts/follow_camera.gd index 524ae9bc..8c14c72a 100644 --- a/client/scripts/follow_camera.gd +++ b/client/scripts/follow_camera.gd @@ -32,7 +32,7 @@ func _process(delta):  func follow(delta):  	var new_transform = transform.looking_at(target.position) -	transform.basis = transform.basis.from_euler(Vector3( +	transform.basis = Basis.from_euler(Vector3(  		lerp_angle(transform.basis.get_euler().x, new_transform.basis.get_euler().x, delta * LOOK_WEIGHT),  		lerp_angle(transform.basis.get_euler().y, new_transform.basis.get_euler().y, delta * LOOK_WEIGHT),  		lerp_angle(transform.basis.get_euler().z, new_transform.basis.get_euler().z, delta * LOOK_WEIGHT) diff --git a/client/scripts/game.gd b/client/scripts/game.gd index 2dcd9c03..1c966fa6 100644 --- a/client/scripts/game.gd +++ b/client/scripts/game.gd @@ -25,9 +25,9 @@ func _ready():  	)  	Multiplayer.connect("position", -		func(player: int, position: Vector2, rotation: float): +		func(player: int, pos: Vector2, rot: float):  			var player_instance: Player = players[player] -			player_instance.update_position(position, rotation) +			player_instance.update_position(pos, rot)  	)  	Multiplayer.connect("remove_player", func(id: int): diff --git a/client/scripts/item.gd b/client/scripts/item.gd index 5c73db9f..91ee012f 100644 --- a/client/scripts/item.gd +++ b/client/scripts/item.gd @@ -14,7 +14,7 @@ func _init(idx: int, owned_by_: Node3D):  			add_child(load("res://models/prefabs/map/bag.tscn").instantiate())  			var mesh = MeshInstance3D.new()  			var text = TextMesh.new() -			var mat = ORMMaterial3D.new() +			var mat = StandardMaterial3D.new()  			text.text = t  			text.font = SystemFont.new()  			text.depth = 0 @@ -37,5 +37,5 @@ func progress(p: float, warn: bool):  	progress_instance.visible = true  	progress_instance.set_progress(p, warn) -func finish(warn: bool): +func finish(_warn: bool):  	progress_instance.visible = false diff --git a/client/scripts/map.gd b/client/scripts/map.gd index 01c7b66e..bceccd8f 100644 --- a/client/scripts/map.gd +++ b/client/scripts/map.gd @@ -47,8 +47,8 @@ func update(pos, tile_name, neighbors):  		"door":  			instance = Door.new(node_name, neighbors)  		var t: -			push_error("tile tile %s unknown" % t) -			instance = Floor.new(node_name, neighbors) +			push_warning("tile tile %s unknown" % t) +			instance = GenericTile.new(node_name, neighbors, t)  	instance.position = Vector3(pos[0], 0, pos[1])  	tile_by_pos[str(Vector2i(pos[0],pos[1]))] = instance diff --git a/client/scripts/tiles/counter.gd b/client/scripts/tiles/counter.gd index f4b609d5..a10f3986 100644 --- a/client/scripts/tiles/counter.gd +++ b/client/scripts/tiles/counter.gd @@ -25,7 +25,7 @@ func _init(rename: String, neighbors: Array):  	var edges = neighbors.duplicate()  	for i in range(4):  		var i_name = tile_name(edges[i]) -		if is_counter(i_name): +		if Counter.is_counter(i_name):  			edges[i] = "counter"  		else:  			edges[i] = tile_name(edges[i]) diff --git a/client/scripts/tiles/floor.gd b/client/scripts/tiles/floor.gd index b596895a..ba352bde 100644 --- a/client/scripts/tiles/floor.gd +++ b/client/scripts/tiles/floor.gd @@ -19,6 +19,8 @@ func _init(rename: String, _neighbors: Array):  	add_child(base)  	self.name = rename  	var item_base_ = Node3D.new() +	# this method is supposed to be overriden +	@warning_ignore("static_called_on_instance")  	item_base_.position = interact_target()  	item_base_.name = "ItemBase"  	base.add_child(item_base_) diff --git a/client/scripts/tiles/flour_counter.gd b/client/scripts/tiles/flour_counter.gd index 6c512d92..56dad60f 100644 --- a/client/scripts/tiles/flour_counter.gd +++ b/client/scripts/tiles/flour_counter.gd @@ -4,6 +4,8 @@ extends CounterBase  func _init(rename: String, neighbors: Array):  	super(rename, neighbors)  	var bag = load("res://models/prefabs/map/bag.tscn").instantiate() +	# this is supposed to be overridden +	@warning_ignore("static_called_on_instance")  	bag.position = interact_target()  	bag.rotation_degrees.y = 45  	base.add_child(bag) diff --git a/client/scripts/tiles/generic_tile.gd b/client/scripts/tiles/generic_tile.gd new file mode 100644 index 00000000..23b86a84 --- /dev/null +++ b/client/scripts/tiles/generic_tile.gd @@ -0,0 +1,18 @@ +class_name GenericTile +extends Floor + +func _init(rename: String, neighbors: Array, kind: String): +	super(rename, neighbors) +	var mesh = MeshInstance3D.new() +	var text = TextMesh.new() +	var mat = StandardMaterial3D.new() +	text.text = kind +	text.font = SystemFont.new() +	text.depth = 0 +	mesh.mesh = text +	mesh.position.y = 1 +	mesh.scale = Vector3(3, 3, 3) +	mat.billboard_mode = mat.BILLBOARD_ENABLED +	mat.shading_mode = BaseMaterial3D.SHADING_MODE_UNSHADED +	text.material = mat +	item_base.add_child(mesh) | 
