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authortpart <tpart120@proton.me>2025-09-19 20:24:25 +0200
committertpart <tpart120@proton.me>2025-09-19 20:24:25 +0200
commit388a84be115be8d0f11ff2f4ed6f284dfb3fcd01 (patch)
tree52953e6e9776490d47dff6ec55fe6c27f9fd4b40 /client
parente2335e907c45f84462ee6fabe2828cf38e494b51 (diff)
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Tweak checkmark particle style
Diffstat (limited to 'client')
-rw-r--r--client/map/items/item.gd2
-rw-r--r--client/player/particles/checkmark/checkmark.tscn12
2 files changed, 6 insertions, 8 deletions
diff --git a/client/map/items/item.gd b/client/map/items/item.gd
index 4847313e..c11167eb 100644
--- a/client/map/items/item.gd
+++ b/client/map/items/item.gd
@@ -97,7 +97,7 @@ func progress(position_: float, speed: float, warn: bool):
# Progress gets called with position 1.0 when the task is finished
var checkmark: CPUParticles3D = CHECKMARK.instantiate()
owned_by.add_child(checkmark)
- checkmark.position.y = 1
+ checkmark.position.y = 0.5
checkmark.emitting = true
var ding_sound := AudioStreamPlayer3D.new()
diff --git a/client/player/particles/checkmark/checkmark.tscn b/client/player/particles/checkmark/checkmark.tscn
index c2fbf6b7..b45056d4 100644
--- a/client/player/particles/checkmark/checkmark.tscn
+++ b/client/player/particles/checkmark/checkmark.tscn
@@ -9,14 +9,14 @@ no_depth_test = true
shading_mode = 0
vertex_color_use_as_albedo = true
albedo_texture = ExtResource("1_co83x")
-billboard_mode = 2
+billboard_mode = 3
billboard_keep_scale = true
[sub_resource type="QuadMesh" id="QuadMesh_4d8iq"]
material = SubResource("StandardMaterial3D_ru6ov")
[sub_resource type="Curve" id="Curve_co83x"]
-_data = [Vector2(0, 0), 0.0, 0.0, 0, 0, Vector2(0.49781358, 1), 0.0, 0.0, 0, 0, Vector2(0.9931608, 1), 0.0, 0.0, 0, 0]
+_data = [Vector2(0, 0), 0.0, 0.0, 0, 0, Vector2(0.25675318, 1), 0.0, 0.0, 0, 0, Vector2(0.9931608, 1), 0.0, 0.0, 0, 0]
point_count = 3
[sub_resource type="Gradient" id="Gradient_gh7p3"]
@@ -29,13 +29,11 @@ amount = 1
one_shot = true
explosiveness = 1.0
mesh = SubResource("QuadMesh_4d8iq")
-direction = Vector3(0, 1, 0)
+direction = Vector3(0, 0, 0)
spread = 0.0
gravity = Vector3(0, 0, 0)
-initial_velocity_min = 1.0
-initial_velocity_max = 1.0
-scale_amount_min = 0.5
-scale_amount_max = 0.5
+scale_amount_min = 0.3
+scale_amount_max = 0.3
scale_amount_curve = SubResource("Curve_co83x")
color = Color(0, 1, 0, 1)
color_ramp = SubResource("Gradient_gh7p3")