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authormetamuffin <metamuffin@disroot.org>2024-08-13 14:50:10 +0200
committermetamuffin <metamuffin@disroot.org>2024-08-13 16:03:38 +0200
commit0f94e292bde8b9614aa48a6ba87f1a8d927b8133 (patch)
treefd8bb8c3d38c4b668c46b3b8d8a2b40e99ce2b97 /server/src/data.rs
parenta8376aab4159a449a205de3ed7fdcaa5f6ca6369 (diff)
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replace customers with bots and refactor some more server code.
Diffstat (limited to 'server/src/data.rs')
-rw-r--r--server/src/data.rs354
1 files changed, 0 insertions, 354 deletions
diff --git a/server/src/data.rs b/server/src/data.rs
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--- a/server/src/data.rs
+++ /dev/null
@@ -1,354 +0,0 @@
-/*
- Hurry Curry! - a game about cooking
- Copyright 2024 metamuffin
- Copyright 2024 nokoe
-
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU Affero General Public License as published by
- the Free Software Foundation, version 3 of the License only.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU Affero General Public License for more details.
-
- You should have received a copy of the GNU Affero General Public License
- along with this program. If not, see <https://www.gnu.org/licenses/>.
-
-*/
-use crate::entity::{construct_entity, Entities, EntityDecl};
-use anyhow::{anyhow, bail, Result};
-use hurrycurry_protocol::{
- glam::{IVec2, Vec2},
- Gamedata, ItemIndex, MapMetadata, Recipe, TileIndex,
-};
-use serde::{Deserialize, Serialize};
-use std::{
- collections::{HashMap, HashSet},
- fs::File,
- path::PathBuf,
- str::FromStr,
- sync::{Mutex, RwLock},
-};
-use tokio::fs::read_to_string;
-
-#[derive(Debug, Deserialize, Serialize, Clone, Copy, Default)]
-#[serde(rename_all = "snake_case")]
-pub enum Action {
- #[default]
- Never,
- Passive,
- Active,
- Instant,
- Demand,
-}
-
-#[derive(Debug, Clone, Deserialize, Serialize)]
-pub struct RecipeDecl {
- #[serde(default)]
- tile: Option<String>,
- #[serde(default)]
- inputs: Vec<String>,
- #[serde(default)]
- outputs: Vec<String>,
- #[serde(default)]
- action: Action,
- #[serde(default)]
- warn: bool,
- #[serde(default)]
- revert_duration: Option<f32>,
- #[serde(default)]
- duration: Option<f32>,
- #[serde(default)]
- points: Option<i64>,
-}
-
-#[derive(Debug, Clone, Deserialize)]
-pub struct InitialMap {
- map: Vec<String>,
- tiles: HashMap<char, String>,
- #[serde(default)]
- items: HashMap<char, String>,
- collider: Vec<String>,
- walkable: Vec<String>,
- chef_spawn: char,
- customer_spawn: char,
- #[serde(default)]
- entities: Vec<EntityDecl>,
- #[serde(default)]
- tile_entities: HashMap<char, EntityDecl>,
- #[serde(default)]
- score_baseline: i64,
-}
-
-#[derive(Debug, Clone, Serialize, Deserialize)]
-pub struct DemandDecl {
- from: String,
- to: Option<String>,
- duration: f32,
- points: i64,
-}
-
-#[derive(Debug, Clone, Serialize, Deserialize)]
-pub struct Demand {
- pub from: ItemIndex,
- pub to: Option<ItemIndex>,
- pub duration: f32,
- pub points: i64,
-}
-
-#[derive(Debug,Clone, Default)]
-#[rustfmt::skip]
-pub struct Serverdata {
- pub spec: String,
- pub initial_map: HashMap<IVec2, (TileIndex, Option<ItemIndex>)>,
- pub chef_spawn: Vec2,
- pub customer_spawn: Vec2,
- pub score_baseline: i64,
-}
-
-#[derive(Debug, Deserialize, Default)]
-pub struct DataIndex {
- pub maps: HashMap<String, MapMetadata>,
- pub recipes: HashSet<String>,
-}
-
-pub static DATA_DIR: Mutex<Option<PathBuf>> = Mutex::new(None);
-fn data_dir() -> PathBuf {
- DATA_DIR
- .lock()
- .unwrap()
- .to_owned()
- .unwrap_or_else(|| PathBuf::from_str("data").unwrap())
-}
-
-impl DataIndex {
- pub fn reload(&mut self) -> Result<()> {
- *self = serde_yml::from_reader(File::open(data_dir().join("index.yaml"))?)?;
- Ok(())
- }
-
- pub async fn read_map(&self, name: &str) -> Result<String> {
- if !self.maps.contains_key(name) {
- bail!("unknown map: {name:?}");
- }
- let path = data_dir().join(format!("maps/{name}.yaml"));
- Ok(read_to_string(path).await?)
- }
- pub async fn read_recipes(&self, name: &str) -> Result<String> {
- if !self.recipes.contains(name) {
- bail!("unknown recipes: {name:?}");
- }
- let path = data_dir().join(format!("recipes/{name}.yaml"));
- Ok(read_to_string(path).await?)
- }
-
- pub async fn generate(&self, spec: String) -> Result<(Gamedata, Serverdata, Entities)> {
- let (map, recipes) = spec.split_once("-").unwrap_or((spec.as_str(), "default"));
-
- let map_in = serde_yml::from_str(&self.read_map(map).await?)?;
- let recipes_in = serde_yml::from_str(&self.read_recipes(recipes).await?)?;
-
- Ok(build_data(
- self.maps.clone(),
- spec.clone(),
- map.to_string(),
- map_in,
- recipes_in,
- )?)
- }
-}
-
-pub fn build_data(
- maps: HashMap<String, MapMetadata>,
- spec: String,
- map_name: String,
- map_in: InitialMap,
- recipes_in: Vec<RecipeDecl>,
-) -> Result<(Gamedata, Serverdata, Entities)> {
- let reg = ItemTileRegistry::default();
- let mut recipes = Vec::new();
- let mut entities = Vec::new();
- let mut raw_demands = Vec::new();
-
- for mut r in recipes_in {
- let r2 = r.clone();
- let mut inputs = r.inputs.into_iter().map(|i| reg.register_item(i));
- let mut outputs = r.outputs.into_iter().map(|o| reg.register_item(o));
- let tile = r.tile.map(|t| reg.register_tile(t));
- match r.action {
- Action::Never => {}
- Action::Passive => recipes.push(Recipe::Passive {
- duration: r.duration.ok_or(anyhow!("duration for passive missing"))?,
- warn: r.warn,
- tile,
- revert_duration: r.revert_duration,
- input: inputs
- .next()
- .ok_or(anyhow!("passive recipe without input"))?,
- output: outputs.next(),
- }),
- Action::Active => recipes.push(Recipe::Active {
- duration: r.duration.ok_or(anyhow!("duration for active missing"))?,
- tile,
- input: inputs
- .next()
- .ok_or(anyhow!("active recipe without input"))?,
- outputs: [outputs.next(), outputs.next()],
- }),
- Action::Instant => {
- recipes.push(Recipe::Instant {
- points: r.points.take().unwrap_or(0),
- tile,
- inputs: [inputs.next(), inputs.next()],
- outputs: [outputs.next(), outputs.next()],
- });
- }
- Action::Demand => raw_demands.push((
- inputs.next().ok_or(anyhow!("demand needs inputs"))?,
- outputs.next(),
- r.duration.unwrap_or(10.),
- )),
- }
- assert_eq!(inputs.next(), None, "{r2:?} inputs left over");
- assert_eq!(outputs.next(), None, "{r2:?} outputs left over");
- assert_eq!(r.points, None, "points specified where not possible")
- }
-
- // TODO
- // for d in demands_in {
- // demands.push(Demand {
- // from: reg.register_item(d.from),
- // to: d.to.map(|to| reg.register_item(to)),
- // duration: d.duration,
- // points: d.points,
- // })
- // }
-
- let mut chef_spawn = Vec2::new(0., 0.);
- let mut customer_spawn = Vec2::new(0., 0.);
- let mut initial_map = HashMap::new();
- let mut tiles_used = HashSet::new();
- let mut items_used = HashSet::new();
- for (y, line) in map_in.map.iter().enumerate() {
- for (x, tile) in line.chars().enumerate() {
- if tile == ' ' {
- continue; // space is empty space
- }
- let pos = IVec2::new(x as i32, y as i32);
- if tile == map_in.chef_spawn {
- chef_spawn = pos.as_vec2() + Vec2::splat(0.5);
- }
- if tile == map_in.customer_spawn {
- customer_spawn = pos.as_vec2() + Vec2::splat(0.5);
- }
- let tilename = map_in
- .tiles
- .get(&tile)
- .ok_or(anyhow!("tile {tile} is undefined"))?
- .clone();
-
- let itemname = map_in.items.get(&tile).cloned();
- let tile = reg.register_tile(tilename);
- let item = itemname.map(|i| reg.register_item(i));
- tiles_used.insert(tile);
- if let Some(i) = item {
- items_used.insert(i);
- };
- initial_map.insert(pos, (tile, item));
- }
- }
-
- for (y, line) in map_in.map.iter().enumerate() {
- for (x, tile) in line.trim().chars().enumerate() {
- let pos = IVec2::new(x as i32, y as i32);
- if let Some(ent) = map_in.tile_entities.get(&tile) {
- entities.push(construct_entity(
- Some(pos),
- ent,
- &reg,
- &tiles_used,
- &items_used,
- &raw_demands,
- &recipes,
- &initial_map,
- )?);
- }
- }
- }
-
- entities.extend(
- map_in
- .entities
- .iter()
- .map(|decl| {
- construct_entity(
- None,
- decl,
- &reg,
- &tiles_used,
- &items_used,
- &raw_demands,
- &recipes,
- &initial_map,
- )
- })
- .try_collect::<Vec<_>>()?,
- );
-
- let item_names = reg.items.into_inner().unwrap();
- let tile_names = reg.tiles.into_inner().unwrap();
- let tile_collide = tile_names
- .iter()
- .map(|i| !map_in.walkable.contains(i))
- .collect();
- let tile_interact = tile_names
- .iter()
- .map(|i| !map_in.collider.contains(i) && !map_in.walkable.contains(i))
- .collect();
-
- Ok((
- Gamedata {
- current_map: map_name,
- maps,
- tile_collide,
- tile_interact,
- recipes,
- item_names,
- tile_names,
- },
- Serverdata {
- spec,
- initial_map,
- chef_spawn,
- customer_spawn,
- score_baseline: map_in.score_baseline,
- },
- entities,
- ))
-}
-
-#[derive(Default)]
-pub struct ItemTileRegistry {
- tiles: RwLock<Vec<String>>,
- items: RwLock<Vec<String>>,
-}
-
-impl ItemTileRegistry {
- pub fn register_tile(&self, name: String) -> TileIndex {
- TileIndex(Self::register(&self.tiles, name))
- }
- pub fn register_item(&self, name: String) -> ItemIndex {
- ItemIndex(Self::register(&self.items, name))
- }
- fn register(db: &RwLock<Vec<String>>, name: String) -> usize {
- let mut db = db.write().unwrap();
- if let Some(index) = db.iter().position(|e| e == &name) {
- index
- } else {
- let index = db.len();
- db.push(name);
- index
- }
- }
-}