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author | metamuffin <metamuffin@disroot.org> | 2024-06-25 23:34:10 +0200 |
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committer | metamuffin <metamuffin@disroot.org> | 2024-06-25 23:34:10 +0200 |
commit | 4dc15a1e86ef1ae985fdf36f1a84d07b1de99ea7 (patch) | |
tree | 6a262cd2be9abee480adda3e367c7f8abf8845d6 /server/src/main.rs | |
parent | 84c90e84a1e0d6cd2eae36fd8888354b4e23c354 (diff) | |
download | hurrycurry-4dc15a1e86ef1ae985fdf36f1a84d07b1de99ea7.tar hurrycurry-4dc15a1e86ef1ae985fdf36f1a84d07b1de99ea7.tar.bz2 hurrycurry-4dc15a1e86ef1ae985fdf36f1a84d07b1de99ea7.tar.zst |
server can change map at runtime
Diffstat (limited to 'server/src/main.rs')
-rw-r--r-- | server/src/main.rs | 42 |
1 files changed, 18 insertions, 24 deletions
diff --git a/server/src/main.rs b/server/src/main.rs index aeda9c2f..6773bf29 100644 --- a/server/src/main.rs +++ b/server/src/main.rs @@ -1,19 +1,19 @@ /* Undercooked - a game about cooking Copyright 2024 metamuffin - + This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, version 3 of the License only. - + This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. - + You should have received a copy of the GNU Affero General Public License along with this program. If not, see <https://www.gnu.org/licenses/>. - + */ use anyhow::Result; use futures_util::{SinkExt, StreamExt}; @@ -23,14 +23,13 @@ use tokio::{ net::TcpListener, spawn, sync::{broadcast, mpsc::channel, RwLock}, - time::sleep, + time::interval, }; use tokio_tungstenite::tungstenite::Message; use undercooked::{ customer::customer, - game::Game, - load_gamedata, protocol::{PacketC, PacketS, PlayerID}, + state::State, }; #[tokio::main] @@ -39,29 +38,22 @@ async fn main() -> Result<()> { let ws_listener = TcpListener::bind("0.0.0.0:27032").await?; info!("listening for websockets on {}", ws_listener.local_addr()?); - let data = load_gamedata(); - let game = Arc::new(RwLock::new(Game::new(data.into()))); let (tx, rx) = broadcast::channel::<PacketC>(1024); + let state = Arc::new(RwLock::new(State::new(tx)?)); { - let game = game.clone(); + let state = state.clone(); spawn(async move { let dt = 1. / 25.; + let mut tick = interval(Duration::from_secs_f32(dt)); loop { - { - let mut g = game.write().await; - g.tick(dt); - while let Some(p) = g.packet_out() { - debug!("-> {p:?}"); - let _ = tx.send(p); - } - } - sleep(Duration::from_secs_f32(dt)).await; + tick.tick().await; + state.write().await.tick(dt).await; } }); } - spawn(customer(game.clone(), rx.resubscribe())); + spawn(customer(state.clone(), rx.resubscribe())); for id in (1..).map(PlayerID) { let (sock, addr) = ws_listener.accept().await?; @@ -70,11 +62,12 @@ async fn main() -> Result<()> { continue; }; let (mut write, mut read) = sock.split(); - let game = game.clone(); + let state = state.clone(); let mut rx = rx.resubscribe(); let (error_tx, mut error_rx) = channel::<PacketC>(8); info!("{addr} connected via ws"); - let init = game.write().await.prime_client(id); + let mut init = state.write().await.game.prime_client(); + init.insert(0, PacketC::Init { id }); spawn(async move { for p in init { if let Err(e) = write @@ -114,7 +107,7 @@ async fn main() -> Result<()> { break; }; debug!("<- {id:?} {packet:?}"); - if let Err(e) = game.write().await.packet_in(id, packet) { + if let Err(e) = state.write().await.packet_in(id, packet).await { warn!("client error: {e}"); let _ = error_tx .send(PacketC::Error { @@ -127,7 +120,8 @@ async fn main() -> Result<()> { _ => (), } } - let _ = game.write().await.packet_in(id, PacketS::Leave); + info!("{id:?} left"); + state.write().await.packet_in(id, PacketS::Leave).await.ok(); }); } Ok(()) |