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authormetamuffin <metamuffin@disroot.org>2024-07-18 12:39:33 +0200
committermetamuffin <metamuffin@disroot.org>2024-07-18 12:39:33 +0200
commit2a31d26fca33789ccf8ea28cdb214d20dd29f85d (patch)
tree426faa4d55905ecacdb9a1a4beca6d5a1ab97953 /test-client/protocol.ts
parentc4ae8c2df44cac2a8b3e4c8db43c2870b7d2bf69 (diff)
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serve-authorative movement
Diffstat (limited to 'test-client/protocol.ts')
-rw-r--r--test-client/protocol.ts2
1 files changed, 1 insertions, 1 deletions
diff --git a/test-client/protocol.ts b/test-client/protocol.ts
index f8241854..2a0f2b87 100644
--- a/test-client/protocol.ts
+++ b/test-client/protocol.ts
@@ -38,7 +38,7 @@ export interface Gamedata {
export type PacketS =
{ type: "join", name: string, character: number } // Spawns your character. Dont send it to spectate.
| { type: "leave" } // Despawns your character
- | { type: "position", pos: Vec2, rot: number, boosting: boolean } // Update your position and rotation in radians (0 is -y)
+ | { type: "movement", pos: Vec2, direction: Vec2, boosting: boolean }
| { type: "interact", pos?: Vec2 } // Interact with some tile. pos is a position when pressing and null when releasing interact button
| { type: "communicate", message?: Message, persist: boolean } // Send a message
| { type: "collide", player: PlayerID, force: Vec2 } // Apply force to another player as a result of a collision