diff options
-rw-r--r-- | server/src/main.rs | 16 | ||||
-rw-r--r-- | server/src/protocol.rs | 3 | ||||
-rw-r--r-- | server/src/state.rs | 33 | ||||
-rw-r--r-- | test-client/main.ts | 5 | ||||
-rw-r--r-- | test-client/protocol.ts | 1 |
5 files changed, 41 insertions, 17 deletions
diff --git a/server/src/main.rs b/server/src/main.rs index bf69f295..68927eaa 100644 --- a/server/src/main.rs +++ b/server/src/main.rs @@ -151,13 +151,17 @@ async fn run() -> anyhow::Result<()> { } }; debug!("<- {id:?} {packet:?}"); - if let Err(e) = state.write().await.packet_in(id, packet).await { - warn!("client error: {e}"); - let _ = error_tx - .send(PacketC::Error { + let packet_out = match state.write().await.packet_in(id, packet).await { + Ok(packets) => packets, + Err(e) => { + warn!("client error: {e}"); + vec![PacketC::Error { message: format!("{e}"), - }) - .await; + }] + } + }; + for packet in packet_out { + let _ = error_tx.send(packet).await; } } Message::Close(_) => break, diff --git a/server/src/protocol.rs b/server/src/protocol.rs index 6ed34a65..39bc0887 100644 --- a/server/src/protocol.rs +++ b/server/src/protocol.rs @@ -134,6 +134,9 @@ pub enum PacketC { message: Option<Message>, persist: bool, }, + ServerMessage { + text: String, + }, Score { points: i64, demands_failed: usize, diff --git a/server/src/state.rs b/server/src/state.rs index da05f33a..41ffce20 100644 --- a/server/src/state.rs +++ b/server/src/state.rs @@ -45,26 +45,37 @@ impl State { let _ = self.tx.send(p); } } - pub async fn packet_in(&mut self, player: PlayerID, packet: PacketS) -> Result<()> { + pub async fn packet_in(&mut self, player: PlayerID, packet: PacketS) -> Result<Vec<PacketC>> { match &packet { PacketS::Communicate { message: Some(Message::Text(text)), persist: false, } if let Some(command) = text.strip_prefix("/") => { - self.handle_command( - player, - Command::try_parse_from( - shlex::split(command) - .ok_or(anyhow!("quoting invalid"))? - .into_iter(), - )?, - ) - .await?; - return Ok(()); + match self.handle_command_parse(player, command).await { + Ok(()) => return Ok(vec![]), + Err(e) => { + return Ok(vec![PacketC::ServerMessage { + text: format!("{e}"), + }]); + } + } } _ => (), } self.game.packet_in(player, packet)?; + Ok(vec![]) + } + + async fn handle_command_parse(&mut self, player: PlayerID, command: &str) -> Result<()> { + self.handle_command( + player, + Command::try_parse_from( + shlex::split(command) + .ok_or(anyhow!("quoting invalid"))? + .into_iter(), + )?, + ) + .await?; Ok(()) } diff --git a/test-client/main.ts b/test-client/main.ts index e3185c67..38b9e730 100644 --- a/test-client/main.ts +++ b/test-client/main.ts @@ -211,6 +211,11 @@ function packet(p: PacketC) { global_message_clear = setTimeout(() => global_message = undefined, 4000) console.warn(p.message) break; + case "server_message": + if (global_message_clear) clearTimeout(global_message_clear) + global_message = { inner: { text: p.text }, anim_size: 0., anim_position: { x: 0, y: 0 } } + global_message_clear = setTimeout(() => global_message = undefined, 4000) + break; case "set_ingame": console.log(`ingame ${p.state}`); break; diff --git a/test-client/protocol.ts b/test-client/protocol.ts index f9f0dbaf..81a0d1a4 100644 --- a/test-client/protocol.ts +++ b/test-client/protocol.ts @@ -48,6 +48,7 @@ export type PacketC = | { type: "set_active", tile: Vec2, progress?: number, warn: boolean } // A tile is doing something. progress goes from 0 to 1, then null when finished | { type: "update_map", tile: Vec2, kind: TileIndex | null, neighbors: [TileIndex | null] } // A map tile was changed | { type: "communicate", player: PlayerID, message?: Message, persist: boolean } // A player wants to communicate something, message is null when cleared + | { type: "server_message", text: string } // Text message from the server | { type: "score", points: number, demands_failed: number, demands_completed: number, } // Supplies information for score OSD | { type: "set_ingame", state: boolean } // Set to false when entering the game or switching maps | { type: "error", message: string } // Your client did something wrong. |