diff options
-rw-r--r-- | client/global.gd | 2 | ||||
-rw-r--r-- | client/menu/settings.gd | 6 | ||||
-rw-r--r-- | client/menu/settings/dropdown_setting.gd | 16 | ||||
-rw-r--r-- | client/menu/settings/game_setting.gd | 12 | ||||
-rw-r--r-- | client/menu/settings/preset_row.gd | 2 | ||||
-rw-r--r-- | client/menu/settings/range_setting.gd | 8 | ||||
-rw-r--r-- | client/menu/settings/settings_category.gd | 13 | ||||
-rw-r--r-- | client/menu/settings/settings_root.gd | 8 | ||||
-rw-r--r-- | client/menu/settings/text_setting.gd | 11 | ||||
-rw-r--r-- | client/menu/settings/toggle_setting.gd | 13 |
10 files changed, 35 insertions, 56 deletions
diff --git a/client/global.gd b/client/global.gd index e5ae0ed6..e85bf697 100644 --- a/client/global.gd +++ b/client/global.gd @@ -153,7 +153,7 @@ func set_setting(key: String, value): push_error("Tried to set setting \"%s\", which does not yet exist (missing key)" % key) return else: set_setting_unchecked(key, value) - + func get_profile(key: String): if profile.has(key): return profile[key] diff --git a/client/menu/settings.gd b/client/menu/settings.gd index b47331c6..f035f712 100644 --- a/client/menu/settings.gd +++ b/client/menu/settings.gd @@ -20,9 +20,9 @@ extends Menu func _ready(): super() - Global.settings_tree._update_row() - container.add_child(Global.settings_tree.row) - container.move_child(Global.settings_tree.row, 1) + var row = Global.settings_tree.create_row() + container.add_child(row) + container.move_child(row, 1) func _on_back_pressed(): exit() diff --git a/client/menu/settings/dropdown_setting.gd b/client/menu/settings/dropdown_setting.gd index 62162320..8dffce5a 100644 --- a/client/menu/settings/dropdown_setting.gd +++ b/client/menu/settings/dropdown_setting.gd @@ -22,14 +22,10 @@ func _init(new_id: String, new_default, new_options: Array): super(new_id, new_default) options = new_options -func _update_row(): - super() +func create_row(): + var row = super() row.value_node = OptionButton.new() - for i in options: - row.value_node.add_item(tr(nskey + "." + i)) - row.value_node.select(options.find(Global.get_setting(key))) - if not row.value_node.item_selected.is_connected(from_ui): - row.value_node.item_selected.connect(from_ui) - -func from_ui(index): - Global.set_setting(key, options[index]) + for i in options: row.value_node.add_item(tr(nskey + "." + i)) + Settings.hook_changed_init(func (value): row.value_node.select(options.find(Global.get_setting(value)))) + row.value_node.item_selected.connect(func(item): Global.set_setting(key, options[item])) + return row diff --git a/client/menu/settings/game_setting.gd b/client/menu/settings/game_setting.gd index 2846cbe3..a98d5abb 100644 --- a/client/menu/settings/game_setting.gd +++ b/client/menu/settings/game_setting.gd @@ -20,8 +20,6 @@ var default var key: String var nskey: String -var row: Node - func _init(new_id: String, new_default = null): default = new_default key = new_id @@ -30,13 +28,11 @@ func set_parent(parent: GameSetting): if parent != null: key = parent.key + "." + key nskey = "c.settings." + key -func _update_row(): - if row == null: row = preload("res://menu/settings/settings_row.tscn").instantiate() +func create_row(): + var row = preload("res://menu/settings/settings_row.tscn").instantiate() row.description = tr(nskey) - if not row.reset.is_connected(reset): row.reset.connect(reset) - -func reset(): - Global.set_setting(key, default) + row.reset.connect(func(): Global.set_setting(key, default)) + return row func check(): if default != null: diff --git a/client/menu/settings/preset_row.gd b/client/menu/settings/preset_row.gd index 7eca0c3c..ab49f0d8 100644 --- a/client/menu/settings/preset_row.gd +++ b/client/menu/settings/preset_row.gd @@ -34,7 +34,7 @@ func apply(preset_name: String): for i in preset.keys(): Global.set_setting(prefix + "." + i, preset[i]) -func _update_row(): +func create_row(): super() if row.value_node == null: row.value_node = HBoxContainer.new() diff --git a/client/menu/settings/range_setting.gd b/client/menu/settings/range_setting.gd index 49db7c21..adc8a28c 100644 --- a/client/menu/settings/range_setting.gd +++ b/client/menu/settings/range_setting.gd @@ -36,9 +36,5 @@ func _update_row(): row.value_node.max_value = max_value row.value_node.tick_count = abs(max_value - min_value) if tick_count == null else tick_count row.value_node.step = 0 if smooth else (1 if tick_count == null else abs(max_value - min_value) / (tick_count - 1)) - row.value_node.value = Global.get_setting(key) - if not row.value_node.value_changed.is_connected(from_ui): - row.value_node.value_changed.connect(from_ui) - -func from_ui(value): - Global.set_setting(key, value) + Settings.hook_change_init(func(value): row.value_node.value = value) + row.value_node.value_changed.connect(func(value): Global.set_setting(key, value)) diff --git a/client/menu/settings/settings_category.gd b/client/menu/settings/settings_category.gd index a80c12c9..4f5fbbc4 100644 --- a/client/menu/settings/settings_category.gd +++ b/client/menu/settings/settings_category.gd @@ -30,20 +30,17 @@ func set_parent(parent: GameSetting): c.set_parent(self) func _update_row(): - if row == null: row = ScrollContainerCustom.new() - if options == null: options = VBoxContainer.new() + var row = ScrollContainerCustom.new() + var options = VBoxContainer.new() row.name = tr(nskey) row.size_flags_horizontal = Control.SIZE_EXPAND_FILL options.size_flags_horizontal = Control.SIZE_EXPAND_FILL - - if options.get_parent() != row: - row.add_child(options) + row.add_child(options) for r in settings: r._update_row() - print(r.row) - if r.row.get_parent() != options: - options.add_child(r.row) + options.add_child(r.row) + return row func check(): for c in settings: diff --git a/client/menu/settings/settings_root.gd b/client/menu/settings/settings_root.gd index 5acf7f11..d7dad1f7 100644 --- a/client/menu/settings/settings_root.gd +++ b/client/menu/settings/settings_root.gd @@ -23,13 +23,13 @@ func _init(new_children: Array): for c in children: c.set_parent(null) -func _update_row(): - if row == null: row = TabContainer.new() +func create_row(): + var row = TabContainer.new() row.size_flags_vertical = Control.SIZE_EXPAND_FILL for r in children: r._update_row() - if r.row.get_parent() != row: - row.add_child(r.row) + row.add_child(r.row) + return row func check(): for c in children: diff --git a/client/menu/settings/text_setting.gd b/client/menu/settings/text_setting.gd index 6fa6b1ef..4cdf746f 100644 --- a/client/menu/settings/text_setting.gd +++ b/client/menu/settings/text_setting.gd @@ -24,12 +24,9 @@ func _init(new_id: String, new_default: String, new_placeholder: String = ""): placeholder = new_placeholder func _update_row(): - super() + var row = super() row.value_node = LineEdit.new() - row.value_node.text = Global.get_setting(key) row.value_node.placeholder_text = placeholder - if not row.value_node.text_changed.is_connected(from_ui): - row.value_node.text_changed.connect(from_ui) - -func from_ui(text): - Global.set_setting(key, text) + row.value_node.text_changed.connect(func(text): Global.set_setting(key, text)) + Settings.hook_changed_init(key, func(text): row.value_node.text = text) + return row diff --git a/client/menu/settings/toggle_setting.gd b/client/menu/settings/toggle_setting.gd index 45f08d9f..c8c40469 100644 --- a/client/menu/settings/toggle_setting.gd +++ b/client/menu/settings/toggle_setting.gd @@ -20,12 +20,9 @@ extends GameSetting func _init(new_id: String, new_default: bool): super(new_id, new_default) -func _update_row(): - super() +func create_row(): + var row = super() row.value_node = CheckButton.new() - row.value_node.button_pressed = Global.get_setting(key) - if not row.value_node.pressed.is_connected(from_ui): - row.value_node.pressed.connect(from_ui) - -func from_ui(): - Global.set_setting(key, row.value_node.button_pressed) + row.value_node.pressed.connect(func(): Global.set_setting(key, row.value_node.button_pressed)) + Settings.hook_changed_init(key, func(value): row.value_node.button_pressed = value) + return row |