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-rw-r--r--client/global.gd12
-rw-r--r--client/map/tiles/grass_generation.gd2
2 files changed, 9 insertions, 5 deletions
diff --git a/client/global.gd b/client/global.gd
index b70f4894..da1d8515 100644
--- a/client/global.gd
+++ b/client/global.gd
@@ -79,22 +79,26 @@ const GRAPHICS_PRESETS = [
# Low:
{
"voxel_gi": false,
- "sdfgi": false
+ "sdfgi": false,
+ "grass_amount": 0
},
# Medium:
{
"voxel_gi": false,
- "sdfgi": false
+ "sdfgi": false,
+ "grass_amount": 16
},
# High:
{
"voxel_gi": false,
- "sdfgi": true
+ "sdfgi": true,
+ "grass_amount": 16
},
# Ultra:
{
"voxel_gi": true,
- "sdfgi": false
+ "sdfgi": false,
+ "grass_amount": 24
}
]
diff --git a/client/map/tiles/grass_generation.gd b/client/map/tiles/grass_generation.gd
index 192d6790..02f9bf83 100644
--- a/client/map/tiles/grass_generation.gd
+++ b/client/map/tiles/grass_generation.gd
@@ -8,7 +8,7 @@ func _ready():
var random = RandomNumberGenerator.new()
random.randomize()
- for _i in Global.setting["grass_amount"]["value"]:
+ for _i in Global.settings["grass_amount"]["value"]:
var g: Node3D = grass_side.instantiate()
add_child(g)
g.position = Vector3(random.randf_range(-.5, .5), 0, random.randf_range(-.5, .5))