diff options
| -rw-r--r-- | client/game.gd | 2 | ||||
| -rw-r--r-- | client/player/player.gd | 8 | 
2 files changed, 8 insertions, 2 deletions
| diff --git a/client/game.gd b/client/game.gd index f159077e..37404b7a 100644 --- a/client/game.gd +++ b/client/game.gd @@ -137,7 +137,7 @@ func handle_packet(p):  				if h != null:  					h.queue_free()  			players.erase(p.id) -			player.queue_free() +			player.is_despawning = true  			update_players.emit(players)  		"movement":  			var player_instance: Player = players[p.player] diff --git a/client/player/player.gd b/client/player/player.gd index c82cf6e6..8121bb90 100644 --- a/client/player/player.gd +++ b/client/player/player.gd @@ -41,6 +41,8 @@ var marker: Marker = preload("res://player/marker/marker.tscn").instantiate()  var clear_timer: Timer = Timer.new() +var is_despawning: bool = false +  var hand = [null, null]  var hand_base  var character_style: Dictionary @@ -170,7 +172,11 @@ func _process(delta):  	character.walking = walking  	character.boosting = boosting  	walking = false -	movement_base.scale = Vector3.ONE * G.interpolate(movement_base.scale.x, 1, delta * 8) +	if is_despawning: +		movement_base.scale /= exp(delta * 8) +		if movement_base.scale.length() < 0.01: self.queue_free() +	else: +		movement_base.scale = Vector3.ONE * G.interpolate(movement_base.scale.x, 1, delta * 8)  func clear_message():  	item_bubble.remove_item() | 
