diff options
| -rw-r--r-- | client/gui/components/touch_scroll_container.gd | 6 | 
1 files changed, 3 insertions, 3 deletions
| diff --git a/client/gui/components/touch_scroll_container.gd b/client/gui/components/touch_scroll_container.gd index c6c1393b..292d084a 100644 --- a/client/gui/components/touch_scroll_container.gd +++ b/client/gui/components/touch_scroll_container.gd @@ -18,7 +18,7 @@ class_name ScrollContainerCustom  # Adds support for scrolling with joypad and touch -const SCROLL_SPEED := 1000. +const SCROLL_SPEED := 70.  var velocity := 0.  @export var auto_scroll_to_bottom := false @@ -35,7 +35,7 @@ func scroll_to_bottom():  func _process(delta):  	velocity = G.interpolate(velocity, 0., delta * 5.) -	velocity = 0. if abs(velocity) < .001 else velocity +	velocity = 0. if abs(velocity) < .1 else velocity  	if Input.get_axis("scroll_up", "scroll_down") != 0.:  		velocity = Input.get_axis("scroll_up", "scroll_down")  	set_deferred("scroll_vertical", scroll_vertical + velocity * delta * SCROLL_SPEED) @@ -43,4 +43,4 @@ func _process(delta):  func _input(event):  	if event is InputEventScreenDrag:  		if Rect2(global_position, size).has_point(event.position): -			velocity = -(scroll_vertical - (scroll_vertical - event.relative.y)) * .1 +			velocity = -event.screen_relative.y | 
