diff options
-rw-r--r-- | client/scenes/player.tscn | 2 | ||||
-rw-r--r-- | client/scripts/controllable_player.gd | 3 |
2 files changed, 2 insertions, 3 deletions
diff --git a/client/scenes/player.tscn b/client/scenes/player.tscn index 81fd35e3..0ce5c953 100644 --- a/client/scenes/player.tscn +++ b/client/scenes/player.tscn @@ -7,7 +7,7 @@ [node name="Player" type="Node3D"] [node name="guy" parent="." instance=ExtResource("1_8t728")] -transform = Transform3D(-1.09278e-08, 0, 0.25, 0, 0.25, 0, -0.25, 0, -1.09278e-08, 0, 0, 0) +transform = Transform3D(0.25, 0, -4.70735e-14, 0, 0.25, 0, 4.70735e-14, 0, 0.25, 0, 0, 0) [node name="MeshInstance3D" type="MeshInstance3D" parent="."] transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0.5, 0) diff --git a/client/scripts/controllable_player.gd b/client/scripts/controllable_player.gd index 34ef5859..d27f28e3 100644 --- a/client/scripts/controllable_player.gd +++ b/client/scripts/controllable_player.gd @@ -14,7 +14,7 @@ func _ready(): add_child(timer) timer.start() timer.connect("timeout", func(): - Multiplayer.send_position(Vector2(position.x, position.z), -rotation.y + .5 * PI) + Multiplayer.send_position(Vector2(position.x, position.z), rotation.y) ) func _process(delta): @@ -23,7 +23,6 @@ func _process(delta): update(delta, input) super(delta) - func update(dt: float, input: Vector2): var direction = input.limit_length(1.); rotation.y = atan2(self.facing.x, self.facing.y); |