diff options
-rw-r--r-- | client/game.gd | 2 | ||||
-rw-r--r-- | client/menu/ingame.gd | 2 | ||||
-rw-r--r-- | client/server.gd | 1 |
3 files changed, 1 insertions, 4 deletions
diff --git a/client/game.gd b/client/game.gd index d83767a0..ef7a4575 100644 --- a/client/game.gd +++ b/client/game.gd @@ -256,7 +256,7 @@ func _ready(): mp.server_message.connect( func(text): - print(text) + print("== ", text) popup_message.display_server_msg(text) ) diff --git a/client/menu/ingame.gd b/client/menu/ingame.gd index ed52b821..8a70e55a 100644 --- a/client/menu/ingame.gd +++ b/client/menu/ingame.gd @@ -45,11 +45,9 @@ func update_lobby_button(): func anim_setup(): pass func _menu_open(): - print("ingame open") anim.play("activate") await anim.animation_finished func _menu_exit(): - print("ingame exit") anim.play_backwards("activate") await anim.animation_finished diff --git a/client/server.gd b/client/server.gd index 40d87672..b236fa2a 100644 --- a/client/server.gd +++ b/client/server.gd @@ -68,7 +68,6 @@ func _server_exec(): args.push_back("--data-dir") args.push_back(data_path) thread_result = OS.create_process(get_server_path(), args, false) - print(get_server_path(), args) if thread_result >= 0: var ok = false while not ok: |