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-rw-r--r--client/audio/play_random.gd48
1 files changed, 48 insertions, 0 deletions
diff --git a/client/audio/play_random.gd b/client/audio/play_random.gd
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+# Undercooked - a game about cooking
+# Copyright 2024 tpart
+#
+# This program is free software: you can redistribute it and/or modify
+# it under the terms of the GNU Affero General Public License as published by
+# the Free Software Foundation, version 3 of the License only.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU Affero General Public License for more details.
+#
+# You should have received a copy of the GNU Affero General Public License
+# along with this program. If not, see <https://www.gnu.org/licenses/>.
+#
+extends Node
+class_name PlayRandom
+
+@export var volume_db := 0.0
+@export var enable_attenuations := true
+
+var autoplay := false
+
+@onready var sounds = get_children()
+
+func _ready():
+ for s: AudioStreamPlayer3D in sounds:
+ s.connect("finished", sound_finished)
+ s.volume_db = volume_db
+
+ if not enable_attenuations:
+ s.attenuation_filter_cutoff_hz = 20500
+
+func play_random():
+ var s = sounds[randi_range(0, sounds.size() - 1)]
+ s.pitch_scale = randf_range(0.9, 1.1)
+ s.play()
+
+func start_autoplay():
+ autoplay = true
+ play_random()
+
+func stop_autoplay():
+ autoplay = false
+
+func sound_finished():
+ if autoplay:
+ play_random()