diff options
Diffstat (limited to 'client/game.gd')
| -rw-r--r-- | client/game.gd | 8 | 
1 files changed, 4 insertions, 4 deletions
| diff --git a/client/game.gd b/client/game.gd index 70a3a371..48f393e0 100644 --- a/client/game.gd +++ b/client/game.gd @@ -29,7 +29,7 @@ func _ready():  		Global.error_message = reason;  		$SceneTransition.instant_to("res://menu/error_menu.tscn")  	) -	 +  	await mp.init  	if mp.player_id == -1:  		push_error("multiplayer has not been initialized") @@ -94,18 +94,18 @@ func _ready():  	)  	mp.connect("put_item", func(tile: Vector2i, player: int): -		var t: FullTile = map.tile_by_pos[str(tile)] +		var t: Floor = map.tile_by_pos[str(tile)]  		var p: Player = players[player]  		p.put_item(t)  	)  	mp.connect("set_progress", func(tile: Vector2i, progress: float, warn: bool): -		var t: FullTile = map.tile_by_pos[str(tile)] +		var t: Floor = map.tile_by_pos[str(tile)]  		t.progress(progress, warn)  	)  	mp.connect("set_finished", func(tile: Vector2i, warn: bool): -		var t: FullTile = map.tile_by_pos[str(tile)] +		var t: Floor = map.tile_by_pos[str(tile)]  		t.finish(warn)  	) | 
