diff options
Diffstat (limited to 'client/game.gd')
| -rw-r--r-- | client/game.gd | 4 | 
1 files changed, 2 insertions, 2 deletions
| diff --git a/client/game.gd b/client/game.gd index 52856898..f1f4e065 100644 --- a/client/game.gd +++ b/client/game.gd @@ -58,7 +58,7 @@ func _ready():  	Multiplayer.connect("set_tile_item", func(tile: Vector2i, item: int):  		var t: Floor = map.tile_by_pos[str(tile)] -		var i = Item.new(item, t.item_base) +		var i = ItemFactory.produce(item, t.item_base)  		add_child(i)  		i.name = Multiplayer.item_names[item]  		t.set_item(i) @@ -71,7 +71,7 @@ func _ready():  	Multiplayer.connect("set_player_item", func(player: int, item: int):  		var p: Player = players[player] -		var i = Item.new(item, p.hand_base) +		var i = ItemFactory.produce(item, p.hand_base)  		add_child(i)  		i.name = Multiplayer.item_names[item]  		p.set_item(i) | 
