diff options
Diffstat (limited to 'client/game.gd')
| -rw-r--r-- | client/game.gd | 10 | 
1 files changed, 9 insertions, 1 deletions
| diff --git a/client/game.gd b/client/game.gd index e760186b..4e0bfe52 100644 --- a/client/game.gd +++ b/client/game.gd @@ -22,6 +22,7 @@ signal update_players(players: Dictionary)  signal data_updated()  signal player_set_input_enabled(b: bool)  signal joined() +signal left()  var player_id: int = -1  var item_names: Array = [] @@ -32,6 +33,8 @@ var tile_collide: Array = []  var tile_interact: Array = []  var map_names: Array = []  var in_lobby := false +var is_joined := false +var join_sent := false  var marker_target = Vector3(0,0,0)  var players := {} @@ -90,6 +93,7 @@ func _ready():  			player_instance = ControllablePlayer.new(player, player_name, pos, character, self)  			camera.target = player_instance  			player_set_input_enabled.connect(player_instance.set_input_enabled) +			is_joined = true  			joined.emit()  		else:  			player_instance = Player.new(player, player_name, pos, character, self) @@ -109,7 +113,10 @@ func _ready():  	mp.remove_player.connect(func(id: int):  		var player: Player = players.get(id)  		if id == player_id: -			camera.target = self +			is_joined = false +			join_sent = false +			left.emit() +			camera.target = $Center  		if player != null:  			if player.hand != null:  				player.hand.queue_free() @@ -235,6 +242,7 @@ func _ready():  	)  func join(): +	join_sent = true  	mp.send_join(Global.profile["username"], Global.profile["character"])  func _process(delta): | 
