diff options
Diffstat (limited to 'client/game.gd')
| -rw-r--r-- | client/game.gd | 4 | 
1 files changed, 3 insertions, 1 deletions
| diff --git a/client/game.gd b/client/game.gd index 97460c01..0bbc4ab0 100644 --- a/client/game.gd +++ b/client/game.gd @@ -29,6 +29,7 @@ var tile_index_by_name: Dictionary = {}  var tile_collide: Array = []  var tile_interact: Array = []  var map_names: Array = [] +var in_lobby := false  var marker_target = Vector3(0,0,0)  var players := {} @@ -206,7 +207,8 @@ func _ready():  	mp.send_join(Global.profile["username"], Global.profile["character"]) -	mp.set_ingame.connect(func (state, _lobby): +	mp.set_ingame.connect(func (state, in_lobby_): +		in_lobby = in_lobby_  		if state:  			map.gi_bake()  			await get_parent().menu_anim_open() | 
