diff options
Diffstat (limited to 'client/game.gd')
-rw-r--r-- | client/game.gd | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/client/game.gd b/client/game.gd index 09027d18..a3bef461 100644 --- a/client/game.gd +++ b/client/game.gd @@ -196,9 +196,9 @@ func _ready(): from_tile.pass_to(to_tile) ) - mp.set_tile_progress.connect(func(tile: Vector2i, progress: float, warn: bool): + mp.set_tile_progress.connect(func(tile: Vector2i, position_: float, speed: float, warn: bool): var t: Tile = map.get_tile_instance(tile) - t.progress(progress, warn) + t.progress(position_, speed, warn) ) mp.set_tile_finished.connect(func(tile: Vector2i, warn: bool): @@ -206,9 +206,9 @@ func _ready(): t.finish(warn) ) - mp.set_player_progress.connect(func(player: int, progress: float, warn: bool): + mp.set_player_progress.connect(func(player: int, position_: float, speed: float, warn: bool): var p: Player = players[player] - p.progress(progress, warn) + p.progress(position_, speed, warn) ) mp.set_player_finished.connect(func(player: int, warn: bool): |