diff options
Diffstat (limited to 'client/game.gd')
-rw-r--r-- | client/game.gd | 22 |
1 files changed, 19 insertions, 3 deletions
diff --git a/client/game.gd b/client/game.gd index 51f593a7..3102c84d 100644 --- a/client/game.gd +++ b/client/game.gd @@ -133,22 +133,38 @@ func _ready(): p.take_item(t) ) - mp.put_item.connect(func(tile: Vector2i, player: int): + mp.put_item.connect(func(player: int, tile: Vector2i): var t: Tile = map.get_tile_instance(tile) var p: Player = players[player] p.put_item(t) ) - mp.set_progress.connect(func(tile: Vector2i, progress: float, warn: bool): + mp.pass_item.connect(func(from: int, to: int): + var from_player: Player = players[from] + var to_player: Player = players[to] + from_player.pass_to(to_player) + ) + + mp.set_tile_progress.connect(func(tile: Vector2i, progress: float, warn: bool): var t: Tile = map.get_tile_instance(tile) t.progress(progress, warn) ) - mp.set_finished.connect(func(tile: Vector2i, warn: bool): + mp.set_tile_finished.connect(func(tile: Vector2i, warn: bool): var t: Tile = map.get_tile_instance(tile) t.finish(warn) ) + mp.set_player_progress.connect(func(player: int, progress: float, warn: bool): + var p: Player = players[player] + p.progress(progress, warn) + ) + + mp.set_player_finished.connect(func(player: int, warn: bool): + var p: Player = players[player] + p.finish(warn) + ) + mp.text_message.connect(func(player: int, text: String, persist: bool): var p: Player = players[player] p.text_message(text, persist) |