diff options
Diffstat (limited to 'client/game.gd')
-rw-r--r-- | client/game.gd | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/client/game.gd b/client/game.gd index e760186b..a31109cb 100644 --- a/client/game.gd +++ b/client/game.gd @@ -32,6 +32,7 @@ var tile_collide: Array = [] var tile_interact: Array = [] var map_names: Array = [] var in_lobby := false +var is_replay := false var marker_target = Vector3(0,0,0) var players := {} @@ -50,6 +51,7 @@ func _ready(): if !Global.on_vulkan(): environment.environment.tonemap_exposure = 0.5 + mp.replay_start.connect(func(): is_replay = true) mp.connection_closed.connect(func(reason: String): Global.error_message = reason; get_parent().replace_menu("res://menu/error.tscn") @@ -241,11 +243,12 @@ func _process(delta): marker.position = Global.interpolate(marker.position, marker_target, delta * 30.) update_center() + if is_replay: mp.send_replay_tick(delta) + if Global.get_setting("debug_info"): debug_label.show() debug_label.text = "%d FPS" % Engine.get_frames_per_second() - else: - debug_label.hide() + else: debug_label.hide() func get_tile_collision(pos: Vector2i) -> bool: var t = map.get_tile_name(pos) |