diff options
Diffstat (limited to 'client/global.gd')
| -rw-r--r-- | client/global.gd | 5 | 
1 files changed, 3 insertions, 2 deletions
| diff --git a/client/global.gd b/client/global.gd index 50a27c89..db85a603 100644 --- a/client/global.gd +++ b/client/global.gd @@ -39,14 +39,15 @@ var languages := [tr("System default"), "en", "de"]  var default_settings := {  	"language": DropdownSetting.new(tr("Language"), 0, languages), -	"aa": DropdownSetting.new(tr("Anti-aliasing"), 2, [tr("Disabled"), "FXAA", "MSAA 2x", "MSAA 4x"]), -	"taa": ToggleSetting.new(tr("Temporal Anti-Aliasing"), false),  	"fullscreen": ToggleSetting.new(tr("Fullscreen"), false),  	"touch_controls": ToggleSetting.new(tr("Enable touch screen conrols"), DisplayServer.is_touchscreen_available()),  	"interpolate_camera_rotation": ToggleSetting.new(tr("Interpolate the camera rotation"), true),  	"invert_camera": ToggleSetting.new(tr("Invert camera movement"), false),  	"server_binary": TextSetting.new(tr("Server binary (leave empty to search PATH)"), "", "Enter path"),  	"server_data": TextSetting.new(tr("Server data directory (leave empty to auto-detect)"), "", "Enter path"), +	"aa": DropdownSetting.new(tr("Anti-aliasing"), 2, [tr("Disabled"), "FXAA", "MSAA 2x", "MSAA 4x"]), +	"ssao": ToggleSetting.new(tr("Ambient occlusion"), true), +	"taa": ToggleSetting.new(tr("Temporal Anti-Aliasing"), false),  	"voxel_gi": ToggleSetting.new(tr("Use VoxelGI (Blocks the game on map update but is more accurate)"), false),  	"sdfgi": ToggleSetting.new(tr("Use SDFGI (Doesn't block the game but produces more artifacts)"), false),  	"debug_info": ToggleSetting.new(tr("Display debug info (Framerate, etc.)"), false), | 
