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-rw-r--r--client/gui/components/message/item/item_message.gd71
1 files changed, 71 insertions, 0 deletions
diff --git a/client/gui/components/message/item/item_message.gd b/client/gui/components/message/item/item_message.gd
new file mode 100644
index 00000000..e643c291
--- /dev/null
+++ b/client/gui/components/message/item/item_message.gd
@@ -0,0 +1,71 @@
+# Hurry Curry! - a game about cooking
+# Copyright (C) 2025 Hurry Curry! contributors
+#
+# This program is free software: you can redistribute it and/or modify
+# it under the terms of the GNU Affero General Public License as published by
+# the Free Software Foundation, version 3 of the License only.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU Affero General Public License for more details.
+#
+# You should have received a copy of the GNU Affero General Public License
+# along with this program. If not, see <https://www.gnu.org/licenses/>.
+#
+class_name ItemMessage
+extends Control
+
+const PRINTED_MAT := preload("res://gui/resources/materials/printed_material.tres")
+
+@export var enable_rotation := true
+@export var enable_grayscale := false
+
+var timeout_remaining := 0.
+var timeout_initial := 0.
+
+@onready var item_render: ItemRender = $VBoxContainer/SubViewportContainer/SubViewport/ItemRender
+@onready var progress: ProgressBar = $VBoxContainer/ProgressBar
+@onready var sub_viewport: SubViewport = $VBoxContainer/SubViewportContainer/SubViewport
+@onready var sub_viewport_container: SubViewportContainer = $VBoxContainer/SubViewportContainer
+@onready var v_box_container: VBoxContainer = $VBoxContainer
+
+func _ready() -> void:
+ Global.configure_viewport_aa(sub_viewport, Global.get_setting("graphics.aa"))
+
+ if enable_grayscale:
+ sub_viewport_container.material = PRINTED_MAT
+
+func set_subviewport_size(sub_viewport_size: Vector2):
+ sub_viewport.size = sub_viewport_size
+ progress.custom_minimum_size.y = sub_viewport_size.x - sub_viewport_size.y
+ v_box_container.size.y = 0
+
+func set_round_corner_radius_progress(radius: int):
+ var style_bg: StyleBoxFlat = progress.get_theme_stylebox("background")
+ var style_fill: StyleBoxFlat = progress.get_theme_stylebox("fill")
+
+ style_bg.corner_radius_bottom_left = radius
+ style_bg.corner_radius_bottom_right = radius
+ style_fill.corner_radius_bottom_left = radius
+ style_fill.corner_radius_bottom_right = radius
+
+func set_item(item_name: String, timeout_initial_: float, timeout_remaining_: float):
+ item_render.set_item(item_name, enable_rotation)
+
+ timeout_remaining = timeout_remaining_
+ timeout_initial = timeout_initial_
+ progress.max_value = timeout_initial
+ progress.value = timeout_remaining
+
+func remove_item():
+ item_render.remove_item()
+
+func _process(delta):
+ if item_render.item != null and !Global.game_paused:
+ timeout_remaining -= delta
+ progress.value = timeout_remaining
+ var x: float = timeout_remaining / timeout_initial
+ var progress_style: StyleBoxFlat = progress.get_theme_stylebox("fill")
+ progress_style.bg_color = Color(min((1-x) * 2, 1), min(x * 2, 1), 0.)
+ progress.add_theme_stylebox_override("fill", progress_style)