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-rw-r--r--client/gui/menus/game.gd6
1 files changed, 0 insertions, 6 deletions
diff --git a/client/gui/menus/game.gd b/client/gui/menus/game.gd
index 97c8cc1d..71c2ceb7 100644
--- a/client/gui/menus/game.gd
+++ b/client/gui/menus/game.gd
@@ -55,12 +55,6 @@ func _menu_cover(state):
game.follow_camera.disable_input_menu = state
game.follow_camera.update_disable_input()
-func _process(_delta):
- if Settings.read("graphics.debug_info"):
- debug_label.show()
- debug_label.text = "%d FPS\nDriver: %s" % [Engine.get_frames_per_second(), ProjectSettings.get_setting("rendering/rendering_device/driver")]
- else: debug_label.hide()
-
func open_ingame_menu():
if popup != null: return
Sound.play_click()