diff options
Diffstat (limited to 'client/gui/overlays/controls_visualization/explanation.gd')
-rw-r--r-- | client/gui/overlays/controls_visualization/explanation.gd | 39 |
1 files changed, 39 insertions, 0 deletions
diff --git a/client/gui/overlays/controls_visualization/explanation.gd b/client/gui/overlays/controls_visualization/explanation.gd new file mode 100644 index 00000000..47716a42 --- /dev/null +++ b/client/gui/overlays/controls_visualization/explanation.gd @@ -0,0 +1,39 @@ +# Hurry Curry! - a game about cooking +# Copyright (C) 2025 Hurry Curry! contributors +# +# This program is free software: you can redistribute it and/or modify +# it under the terms of the GNU Affero General Public License as published by +# the Free Software Foundation, version 3 of the License only. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU Affero General Public License for more details. +# +# You should have received a copy of the GNU Affero General Public License +# along with this program. If not, see <https://www.gnu.org/licenses/>. +# +extends Menu +class_name ControlsExplanation + +var two_handed: bool + +@onready var game: Game = $"../Game" + +@onready var title: Label = $MarginContainer/PanelContainer/SmartMarginContainer/VBoxContainer/Title +@onready var keyboard_explanation: KeyboardExplanation = $MarginContainer/PanelContainer/SmartMarginContainer/VBoxContainer/KeyboardExplanation +@onready var controller_explanation: ControllerExplanation = $MarginContainer/PanelContainer/SmartMarginContainer/VBoxContainer/ControllerExplanation + +func _ready(): + two_handed = data + @warning_ignore("incompatible_ternary") + var explanation: DeviceExplanation = controller_explanation if Global.using_joypad else keyboard_explanation + explanation.visible = true + explanation.toggle_double_handed(two_handed) + title.text = tr("c.controls_explanation.two_handed") if two_handed else tr("c.settings.input") + super() + +func _on_accept_pressed() -> void: + Profile.write("controls_" + ("two" if two_handed else "one") + "_handed_explained", true) + game.mp.send_ready() + exit() |