diff options
Diffstat (limited to 'client/gui/overlays/lobby/lobby.gd')
-rw-r--r-- | client/gui/overlays/lobby/lobby.gd | 24 |
1 files changed, 2 insertions, 22 deletions
diff --git a/client/gui/overlays/lobby/lobby.gd b/client/gui/overlays/lobby/lobby.gd index 431cec2d..8c372c70 100644 --- a/client/gui/overlays/lobby/lobby.gd +++ b/client/gui/overlays/lobby/lobby.gd @@ -36,9 +36,7 @@ var bot_dec_buttons := {} @onready var map_player_label = $Sidebar/Bottom/MarginContainer/VBoxContainer/HBoxContainer/Map/Players @onready var map_difficulty_label = $Sidebar/Bottom/MarginContainer/VBoxContainer/HBoxContainer/Map/Difficulty @onready var map_list_container = $Sidebar/Bottom/MarginContainer/VBoxContainer/MapList/VBoxContainer -@onready var map_list = $Sidebar/Bottom/MarginContainer/VBoxContainer/MapList -@onready var map_selector = $Sidebar/Bottom/MarginContainer/VBoxContainer/HBoxContainer @onready var prev_map = $Sidebar/Bottom/MarginContainer/VBoxContainer/HBoxContainer/VBoxContainer/Left @onready var next_map = $Sidebar/Bottom/MarginContainer/VBoxContainer/HBoxContainer/VBoxContainer2/Right @@ -46,9 +44,6 @@ var bot_dec_buttons := {} @onready var bot_settings = $Sidebar/Bottom/MarginContainer/VBoxContainer/Bots/ScrollContainerCustom/BotSettings @onready var bot_settings_conainer = $Sidebar/Bottom/MarginContainer/VBoxContainer/Bots/ScrollContainerCustom -@onready var join_spectate = $Sidebar/Bottom/MarginContainer/VBoxContainer/VBoxContainer/JoinSpectate -@onready var start_button = $Sidebar/Bottom/MarginContainer/VBoxContainer/VBoxContainer/Start - func _ready(): game.update_players.connect(update_players) initialize() @@ -173,24 +168,9 @@ func _on_start_pressed(): func _on_game_join_state_updated(state: Game.JoinState): match state: Game.JoinState.JOINED: - map_selector.show() - map_list.show() - bots_container.show() - start_button.disabled = false - join_spectate.disabled = false - join_spectate.text = tr("c.menu.ingame.spectate") + visible = true Game.JoinState.SPECTATING: - map_selector.hide() - map_list.hide() - bots_container.hide() - start_button.disabled = true - join_spectate.disabled = false - join_spectate.text = tr("c.menu.ingame.join") - Game.JoinState.WAITING: - join_spectate.disabled = true - -func _on_join_spectate_pressed(): - game.toggle_join() + visible = false func check_for_music(): if visible: |