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-rw-r--r--client/map/items/grass.gd23
1 files changed, 18 insertions, 5 deletions
diff --git a/client/map/items/grass.gd b/client/map/items/grass.gd
index d303f8c7..1222f767 100644
--- a/client/map/items/grass.gd
+++ b/client/map/items/grass.gd
@@ -1,23 +1,36 @@
# Undercooked - a game about cooking
# Copyright 2024 nokoe
-#
+# Copyright 2024 tpart
+#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as published by
# the Free Software Foundation, version 3 of the License only.
-#
+#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
-#
+#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <https://www.gnu.org/licenses/>.
-#
+#
class_name Grass
extends Tile
+const GRASS_SIDE: PackedScene = preload("res://map/tiles/grass_side.tscn")
+const GRASS_COUNT: int = 16
+
func _init(rename: String, _neighbors: Array):
super(rename, _neighbors)
- var grass_tile = load("res://map/tiles/grass.tscn").instantiate()
+ var grass_tile = preload("res://map/tiles/grass.tscn").instantiate()
grass_tile.position += Vector3(0.5, 0, 0.5)
add_child(grass_tile)
+
+ var random = RandomNumberGenerator.new()
+ random.seed = rename.hash()
+
+ for _i in Global.settings["grass_amount"]["value"]:
+ var g: Node3D = GRASS_SIDE.instantiate()
+ grass_tile.add_child(g)
+ g.position = Vector3(random.randf_range(-.5, .5), 0, random.randf_range(-.5, .5))
+ g.rotation = Vector3(0, random.randf_range(0, PI), 0)