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-rw-r--r--client/map/map.tscn44
1 files changed, 3 insertions, 41 deletions
diff --git a/client/map/map.tscn b/client/map/map.tscn
index 612729f4..df359214 100644
--- a/client/map/map.tscn
+++ b/client/map/map.tscn
@@ -1,44 +1,6 @@
-[gd_scene load_steps=2 format=3 uid="uid://duqkg22yre6ry"]
+[gd_scene load_steps=2 format=3 uid="uid://b4gone8fu53r7"]
-[sub_resource type="GDScript" id="GDScript_qftmc"]
-script/source = "# Undercooked - a game about cooking
-# Copyright 2024 nokoe
-# Copyright 2024 tpart
-# Copyright 2024 metamuffin
-#
-# This program is free software: you can redistribute it and/or modify
-# it under the terms of the GNU Affero General Public License as published by
-# the Free Software Foundation, version 3 of the License only.
-#
-# This program is distributed in the hope that it will be useful,
-# but WITHOUT ANY WARRANTY; without even the implied warranty of
-# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-# GNU Affero General Public License for more details.
-#
-# You should have received a copy of the GNU Affero General Public License
-# along with this program. If not, see <https://www.gnu.org/licenses/>.
-#
-class_name Map
-extends Node3D
-
-var tile_by_pos: Dictionary = {}
-
-func update(pos, tile_name, neighbors):
- var node_name = str(pos)
-
- if has_node(node_name):
- queue_free_rename(get_node(node_name))
-
- var instance: Tile = TileFactory.produce(tile_name, node_name, neighbors)
-
- instance.position = Vector3(pos[0], 0, pos[1])
- tile_by_pos[str(Vector2i(pos[0], pos[1]))] = instance
- add_child(instance)
-
-func queue_free_rename(node: Node) -> void:
- node.name += \"_queued_free\"
- node.queue_free()
-"
+[ext_resource type="Script" path="res://map/map.gd" id="1_3en0a"]
[node name="Map" type="Node3D"]
-script = SubResource("GDScript_qftmc")
+script = ExtResource("1_3en0a")