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diff --git a/client/map/tiles/conveyor_direction.gdshader b/client/map/tiles/conveyor_direction.gdshader
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+/*
+ Hurry Curry! - a game about cooking
+ Copyright 2024 nokoe
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU Affero General Public License as published by
+ the Free Software Foundation, version 3 of the License only.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU Affero General Public License for more details.
+
+ You should have received a copy of the GNU Affero General Public License
+ along with this program. If not, see <https://www.gnu.org/licenses/>.
+
+*/
+shader_type spatial;
+
+uniform float angle = .2;
+uniform float frequency = .5;
+uniform float width = .2;
+uniform float speed = 1.;
+uniform float alpha_fac = 1.;
+
+void fragment() {
+ ALBEDO = vec3(1., 1., 0.);
+ vec2 uv = UV.xy;
+ uv.x = abs(2. * uv.x - 1.);
+ float alpha = step(
+ mod(uv.y - TIME * speed + angle * uv.x, frequency), width
+ );
+ ALPHA = alpha * alpha_fac;
+}