aboutsummaryrefslogtreecommitdiff
path: root/client/map/tiles/wall_tile.gd
diff options
context:
space:
mode:
Diffstat (limited to 'client/map/tiles/wall_tile.gd')
-rw-r--r--client/map/tiles/wall_tile.gd74
1 files changed, 74 insertions, 0 deletions
diff --git a/client/map/tiles/wall_tile.gd b/client/map/tiles/wall_tile.gd
new file mode 100644
index 00000000..7c9d4305
--- /dev/null
+++ b/client/map/tiles/wall_tile.gd
@@ -0,0 +1,74 @@
+# Undercooked - a game about cooking
+# Copyright 2024 nokoe
+#
+# This program is free software: you can redistribute it and/or modify
+# it under the terms of the GNU Affero General Public License as published by
+# the Free Software Foundation, version 3 of the License only.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU Affero General Public License for more details.
+#
+# You should have received a copy of the GNU Affero General Public License
+# along with this program. If not, see <https://www.gnu.org/licenses/>.
+#
+class_name WallTile
+extends FullTile
+
+const WALLS: Array = [
+ "wall",
+ "window",
+ "door"
+]
+
+enum WallKind {
+ STRAIGHT,
+ OUTER_CORNER,
+ T,
+ CROSS,
+}
+
+var kind: WallKind = WallKind.STRAIGHT
+var facing: int = 0
+
+func _init(rename: String, neighbors: Array):
+ super(rename, neighbors)
+
+ var edges = neighbors.duplicate()
+
+ var series: int = 0
+ var last_series: int = 0
+ var adj: Array = []
+
+ for i in range(4):
+ var i_name = tile_name(edges[i])
+ if is_wall(i_name):
+ edges[i] = "wall"
+ else:
+ edges[i] = tile_name(edges[i])
+
+ for i in range(4):
+ if edges[i] != "wall":
+ last_series += 1
+ adj.append(i)
+ if last_series > series:
+ series = last_series
+ else:
+ last_series = 0
+
+ var count = 4 - adj.size()
+
+ if series == 1&&count == 2:
+ facing = adj[0]
+ kind = WallKind.STRAIGHT
+ elif series == 2&&count == 2:
+ facing = adj[0]
+ kind = WallKind.OUTER_CORNER
+ elif series == 1&&count == 3:
+ facing = adj[0]
+ kind = WallKind.T
+ elif series == 0&&count == 4:
+ facing = adj[0]
+ kind = WallKind.CROSS
+ turn_facing(facing)