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-rw-r--r--client/map/tiles/cutting_board.gd10
-rw-r--r--client/map/tiles/cutting_board.tscn160
-rw-r--r--client/map/tiles/knife.tscn4
-rw-r--r--client/map/tiles/sink.gd4
-rw-r--r--client/map/tiles/tile.gd4
5 files changed, 171 insertions, 11 deletions
diff --git a/client/map/tiles/cutting_board.gd b/client/map/tiles/cutting_board.gd
index 3e1b4018..c9291717 100644
--- a/client/map/tiles/cutting_board.gd
+++ b/client/map/tiles/cutting_board.gd
@@ -16,9 +16,17 @@
class_name CuttingBoard
extends CounterBase
+var board = load("res://map/tiles/cutting_board.tscn").instantiate()
+
func _init(rename: String, neighbors: Array):
super(rename, neighbors)
- base.add_child(load("res://map/tiles/cutting_board.tscn").instantiate())
+ base.add_child(board)
+
+func progress(position_: float, speed: float, warn: bool):
+ super(position_, speed, warn)
+ var anim: AnimationPlayer = board.get_node("AnimationPlayer")
+ if not anim.is_playing():
+ anim.play("cut_loop")
static func interact_target() -> Vector3:
return Vector3(0., 0.575, 0.)
diff --git a/client/map/tiles/cutting_board.tscn b/client/map/tiles/cutting_board.tscn
index 3defaba0..517682b7 100644
--- a/client/map/tiles/cutting_board.tscn
+++ b/client/map/tiles/cutting_board.tscn
@@ -1,14 +1,166 @@
-[gd_scene load_steps=3 format=3 uid="uid://bslx1a7kdufde"]
+[gd_scene load_steps=6 format=3 uid="uid://bslx1a7kdufde"]
[ext_resource type="ArrayMesh" uid="uid://dd4g04lgvsly5" path="res://map/tiles/cutting_board.res" id="1_d4k2k"]
-[ext_resource type="PackedScene" uid="uid://wadi7kb021k6" path="res://map/tiles/knife.tscn" id="3_wvxni"]
+[ext_resource type="PackedScene" uid="uid://cufype1bex3r3" path="res://map/tiles/knife.tscn" id="3_wvxni"]
+
+[sub_resource type="Animation" id="Animation_ercgy"]
+length = 0.001
+tracks/0/type = "bezier"
+tracks/0/imported = false
+tracks/0/enabled = true
+tracks/0/path = NodePath("Knife:rotation:x")
+tracks/0/interp = 1
+tracks/0/loop_wrap = true
+tracks/0/keys = {
+"handle_modes": PackedInt32Array(0),
+"points": PackedFloat32Array(-1.5708, -0.25, 0, 0.25, 0),
+"times": PackedFloat32Array(0)
+}
+tracks/1/type = "bezier"
+tracks/1/imported = false
+tracks/1/enabled = true
+tracks/1/path = NodePath("Knife:rotation:y")
+tracks/1/interp = 1
+tracks/1/loop_wrap = true
+tracks/1/keys = {
+"handle_modes": PackedInt32Array(0),
+"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0),
+"times": PackedFloat32Array(0)
+}
+tracks/2/type = "bezier"
+tracks/2/imported = false
+tracks/2/enabled = true
+tracks/2/path = NodePath("Knife:rotation:z")
+tracks/2/interp = 1
+tracks/2/loop_wrap = true
+tracks/2/keys = {
+"handle_modes": PackedInt32Array(0),
+"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0),
+"times": PackedFloat32Array(0)
+}
+tracks/3/type = "bezier"
+tracks/3/imported = false
+tracks/3/enabled = true
+tracks/3/path = NodePath("Knife:position:x")
+tracks/3/interp = 1
+tracks/3/loop_wrap = true
+tracks/3/keys = {
+"handle_modes": PackedInt32Array(0),
+"points": PackedFloat32Array(0.375, -0.25, 0, 0.25, 0),
+"times": PackedFloat32Array(0)
+}
+tracks/4/type = "bezier"
+tracks/4/imported = false
+tracks/4/enabled = true
+tracks/4/path = NodePath("Knife:position:y")
+tracks/4/interp = 1
+tracks/4/loop_wrap = true
+tracks/4/keys = {
+"handle_modes": PackedInt32Array(0),
+"points": PackedFloat32Array(0.52, -0.25, 0, 0.25, 0),
+"times": PackedFloat32Array(0)
+}
+tracks/5/type = "bezier"
+tracks/5/imported = false
+tracks/5/enabled = true
+tracks/5/path = NodePath("Knife:position:z")
+tracks/5/interp = 1
+tracks/5/loop_wrap = true
+tracks/5/keys = {
+"handle_modes": PackedInt32Array(0),
+"points": PackedFloat32Array(0.19, -0.25, 0, 0.25, 0),
+"times": PackedFloat32Array(0)
+}
+
+[sub_resource type="Animation" id="Animation_vu13j"]
+resource_name = "cut_loop"
+length = 0.25
+loop_mode = 1
+step = 0.01
+tracks/0/type = "bezier"
+tracks/0/imported = false
+tracks/0/enabled = true
+tracks/0/path = NodePath("Knife:rotation:x")
+tracks/0/interp = 1
+tracks/0/loop_wrap = true
+tracks/0/keys = {
+"handle_modes": PackedInt32Array(0, 0, 0),
+"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0, 0, -0.125, 0, 0.125, 0, 0, -0.25, 0, 0.25, 0),
+"times": PackedFloat32Array(0, 0.1, 0.25)
+}
+tracks/1/type = "bezier"
+tracks/1/imported = false
+tracks/1/enabled = true
+tracks/1/path = NodePath("Knife:rotation:y")
+tracks/1/interp = 1
+tracks/1/loop_wrap = true
+tracks/1/keys = {
+"handle_modes": PackedInt32Array(0, 0, 0),
+"points": PackedFloat32Array(-1.5708, -0.25, 0, 0.25, 0, -1.5708, -0.125, 0, 0.125, 0, -1.5708, -0.25, 0, 0.25, 0),
+"times": PackedFloat32Array(0, 0.1, 0.25)
+}
+tracks/2/type = "bezier"
+tracks/2/imported = false
+tracks/2/enabled = true
+tracks/2/path = NodePath("Knife:rotation:z")
+tracks/2/interp = 1
+tracks/2/loop_wrap = true
+tracks/2/keys = {
+"handle_modes": PackedInt32Array(0, 0, 0),
+"points": PackedFloat32Array(0.785, -0.25, 0, 0.05, 0.0393813, 1.88533, -0.01, -0.696971, 0.03, 0.0774413, 0.855358, -0.07, 0.0542088, 0.1, -0.00774413),
+"times": PackedFloat32Array(0, 0.15, 0.25)
+}
+tracks/3/type = "bezier"
+tracks/3/imported = false
+tracks/3/enabled = true
+tracks/3/path = NodePath("Knife:position:x")
+tracks/3/interp = 1
+tracks/3/loop_wrap = true
+tracks/3/keys = {
+"handle_modes": PackedInt32Array(0),
+"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0),
+"times": PackedFloat32Array(0)
+}
+tracks/4/type = "bezier"
+tracks/4/imported = false
+tracks/4/enabled = true
+tracks/4/path = NodePath("Knife:position:y")
+tracks/4/interp = 1
+tracks/4/loop_wrap = true
+tracks/4/keys = {
+"handle_modes": PackedInt32Array(0),
+"points": PackedFloat32Array(0.75, -0.25, 0, 0.25, 0),
+"times": PackedFloat32Array(0)
+}
+tracks/5/type = "bezier"
+tracks/5/imported = false
+tracks/5/enabled = true
+tracks/5/path = NodePath("Knife:position:z")
+tracks/5/interp = 1
+tracks/5/loop_wrap = true
+tracks/5/keys = {
+"handle_modes": PackedInt32Array(0),
+"points": PackedFloat32Array(0.19, -0.25, 0, 0.25, 0),
+"times": PackedFloat32Array(0)
+}
+
+[sub_resource type="AnimationLibrary" id="AnimationLibrary_fy61n"]
+_data = {
+"RESET": SubResource("Animation_ercgy"),
+"cut_loop": SubResource("Animation_vu13j")
+}
[node name="CuttingBoard" type="Node3D"]
[node name="Mesh" type="MeshInstance3D" parent="."]
-transform = Transform3D(0.4, 0, 0, 0, 0.5, 0, 0, 0, 0.5, -0.1, 0.5, 0)
+transform = Transform3D(0.4, 0, 0, 0, 0.5, 0, 0, 0, 0.5, -0.075, 0.5, 0)
mesh = ExtResource("1_d4k2k")
skeleton = NodePath("")
[node name="Knife" parent="." instance=ExtResource("3_wvxni")]
-transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0.375, 0.52, 0.19)
+transform = Transform3D(1, 0, 0, 0, -3.61999e-06, 1, 0, -1, -3.61999e-06, 0.375, 0.52, 0.19)
+
+[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
+libraries = {
+"": SubResource("AnimationLibrary_fy61n")
+}
diff --git a/client/map/tiles/knife.tscn b/client/map/tiles/knife.tscn
index a4dc676f..a7cd690e 100644
--- a/client/map/tiles/knife.tscn
+++ b/client/map/tiles/knife.tscn
@@ -1,6 +1,6 @@
-[gd_scene load_steps=2 format=3 uid="uid://wadi7kb021k6"]
+[gd_scene load_steps=2 format=3 uid="uid://cufype1bex3r3"]
-[ext_resource type="ArrayMesh" uid="uid://bfsaljqvte3a8" path="res://map/tiles/knife.res" id="1_uotix"]
+[ext_resource type="ArrayMesh" uid="uid://buqo28euvn7ru" path="res://map/tiles/knife.res" id="1_uotix"]
[node name="Knife" type="Node3D"]
diff --git a/client/map/tiles/sink.gd b/client/map/tiles/sink.gd
index c39a2a2a..32c5290f 100644
--- a/client/map/tiles/sink.gd
+++ b/client/map/tiles/sink.gd
@@ -35,8 +35,8 @@ func _init(rename: String, neighbors: Array):
stopping.stream = preload("res://map/tiles/sounds/sink_stopping.ogg")
add_child(stopping)
-func progress(p: float, warn: bool):
- super(p, warn)
+func progress(position_: float, speed: float, warn: bool):
+ super(position_, speed, warn)
if item is Plate:
particles.start(true)
elif item is Glass:
diff --git a/client/map/tiles/tile.gd b/client/map/tiles/tile.gd
index 70cecfd8..4075593d 100644
--- a/client/map/tiles/tile.gd
+++ b/client/map/tiles/tile.gd
@@ -57,9 +57,9 @@ static func interact_target() -> Vector3:
func interact():
pass
-func progress(p: float, warn: bool):
+func progress(position_: float, speed: float, warn: bool):
if item != null:
- item.progress(p, warn)
+ item.progress(position_, speed, warn)
func finish(warn: bool):
if item != null: