diff options
Diffstat (limited to 'client/map/tiles')
-rw-r--r-- | client/map/tiles/cutting_board.gd | 10 | ||||
-rw-r--r-- | client/map/tiles/cutting_board.tscn | 160 | ||||
-rw-r--r-- | client/map/tiles/knife.tscn | 4 | ||||
-rw-r--r-- | client/map/tiles/sink.gd | 4 | ||||
-rw-r--r-- | client/map/tiles/tile.gd | 4 |
5 files changed, 171 insertions, 11 deletions
diff --git a/client/map/tiles/cutting_board.gd b/client/map/tiles/cutting_board.gd index 3e1b4018..c9291717 100644 --- a/client/map/tiles/cutting_board.gd +++ b/client/map/tiles/cutting_board.gd @@ -16,9 +16,17 @@ class_name CuttingBoard extends CounterBase +var board = load("res://map/tiles/cutting_board.tscn").instantiate() + func _init(rename: String, neighbors: Array): super(rename, neighbors) - base.add_child(load("res://map/tiles/cutting_board.tscn").instantiate()) + base.add_child(board) + +func progress(position_: float, speed: float, warn: bool): + super(position_, speed, warn) + var anim: AnimationPlayer = board.get_node("AnimationPlayer") + if not anim.is_playing(): + anim.play("cut_loop") static func interact_target() -> Vector3: return Vector3(0., 0.575, 0.) diff --git a/client/map/tiles/cutting_board.tscn b/client/map/tiles/cutting_board.tscn index 3defaba0..517682b7 100644 --- a/client/map/tiles/cutting_board.tscn +++ b/client/map/tiles/cutting_board.tscn @@ -1,14 +1,166 @@ -[gd_scene load_steps=3 format=3 uid="uid://bslx1a7kdufde"] +[gd_scene load_steps=6 format=3 uid="uid://bslx1a7kdufde"] [ext_resource type="ArrayMesh" uid="uid://dd4g04lgvsly5" path="res://map/tiles/cutting_board.res" id="1_d4k2k"] -[ext_resource type="PackedScene" uid="uid://wadi7kb021k6" path="res://map/tiles/knife.tscn" id="3_wvxni"] +[ext_resource type="PackedScene" uid="uid://cufype1bex3r3" path="res://map/tiles/knife.tscn" id="3_wvxni"] + +[sub_resource type="Animation" id="Animation_ercgy"] +length = 0.001 +tracks/0/type = "bezier" +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/path = NodePath("Knife:rotation:x") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/keys = { +"handle_modes": PackedInt32Array(0), +"points": PackedFloat32Array(-1.5708, -0.25, 0, 0.25, 0), +"times": PackedFloat32Array(0) +} +tracks/1/type = "bezier" +tracks/1/imported = false +tracks/1/enabled = true +tracks/1/path = NodePath("Knife:rotation:y") +tracks/1/interp = 1 +tracks/1/loop_wrap = true +tracks/1/keys = { +"handle_modes": PackedInt32Array(0), +"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0), +"times": PackedFloat32Array(0) +} +tracks/2/type = "bezier" +tracks/2/imported = false +tracks/2/enabled = true +tracks/2/path = NodePath("Knife:rotation:z") +tracks/2/interp = 1 +tracks/2/loop_wrap = true +tracks/2/keys = { +"handle_modes": PackedInt32Array(0), +"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0), +"times": PackedFloat32Array(0) +} +tracks/3/type = "bezier" +tracks/3/imported = false +tracks/3/enabled = true +tracks/3/path = NodePath("Knife:position:x") +tracks/3/interp = 1 +tracks/3/loop_wrap = true +tracks/3/keys = { +"handle_modes": PackedInt32Array(0), +"points": PackedFloat32Array(0.375, -0.25, 0, 0.25, 0), +"times": PackedFloat32Array(0) +} +tracks/4/type = "bezier" +tracks/4/imported = false +tracks/4/enabled = true +tracks/4/path = NodePath("Knife:position:y") +tracks/4/interp = 1 +tracks/4/loop_wrap = true +tracks/4/keys = { +"handle_modes": PackedInt32Array(0), +"points": PackedFloat32Array(0.52, -0.25, 0, 0.25, 0), +"times": PackedFloat32Array(0) +} +tracks/5/type = "bezier" +tracks/5/imported = false +tracks/5/enabled = true +tracks/5/path = NodePath("Knife:position:z") +tracks/5/interp = 1 +tracks/5/loop_wrap = true +tracks/5/keys = { +"handle_modes": PackedInt32Array(0), +"points": PackedFloat32Array(0.19, -0.25, 0, 0.25, 0), +"times": PackedFloat32Array(0) +} + +[sub_resource type="Animation" id="Animation_vu13j"] +resource_name = "cut_loop" +length = 0.25 +loop_mode = 1 +step = 0.01 +tracks/0/type = "bezier" +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/path = NodePath("Knife:rotation:x") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/keys = { +"handle_modes": PackedInt32Array(0, 0, 0), +"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0, 0, -0.125, 0, 0.125, 0, 0, -0.25, 0, 0.25, 0), +"times": PackedFloat32Array(0, 0.1, 0.25) +} +tracks/1/type = "bezier" +tracks/1/imported = false +tracks/1/enabled = true +tracks/1/path = NodePath("Knife:rotation:y") +tracks/1/interp = 1 +tracks/1/loop_wrap = true +tracks/1/keys = { +"handle_modes": PackedInt32Array(0, 0, 0), +"points": PackedFloat32Array(-1.5708, -0.25, 0, 0.25, 0, -1.5708, -0.125, 0, 0.125, 0, -1.5708, -0.25, 0, 0.25, 0), +"times": PackedFloat32Array(0, 0.1, 0.25) +} +tracks/2/type = "bezier" +tracks/2/imported = false +tracks/2/enabled = true +tracks/2/path = NodePath("Knife:rotation:z") +tracks/2/interp = 1 +tracks/2/loop_wrap = true +tracks/2/keys = { +"handle_modes": PackedInt32Array(0, 0, 0), +"points": PackedFloat32Array(0.785, -0.25, 0, 0.05, 0.0393813, 1.88533, -0.01, -0.696971, 0.03, 0.0774413, 0.855358, -0.07, 0.0542088, 0.1, -0.00774413), +"times": PackedFloat32Array(0, 0.15, 0.25) +} +tracks/3/type = "bezier" +tracks/3/imported = false +tracks/3/enabled = true +tracks/3/path = NodePath("Knife:position:x") +tracks/3/interp = 1 +tracks/3/loop_wrap = true +tracks/3/keys = { +"handle_modes": PackedInt32Array(0), +"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0), +"times": PackedFloat32Array(0) +} +tracks/4/type = "bezier" +tracks/4/imported = false +tracks/4/enabled = true +tracks/4/path = NodePath("Knife:position:y") +tracks/4/interp = 1 +tracks/4/loop_wrap = true +tracks/4/keys = { +"handle_modes": PackedInt32Array(0), +"points": PackedFloat32Array(0.75, -0.25, 0, 0.25, 0), +"times": PackedFloat32Array(0) +} +tracks/5/type = "bezier" +tracks/5/imported = false +tracks/5/enabled = true +tracks/5/path = NodePath("Knife:position:z") +tracks/5/interp = 1 +tracks/5/loop_wrap = true +tracks/5/keys = { +"handle_modes": PackedInt32Array(0), +"points": PackedFloat32Array(0.19, -0.25, 0, 0.25, 0), +"times": PackedFloat32Array(0) +} + +[sub_resource type="AnimationLibrary" id="AnimationLibrary_fy61n"] +_data = { +"RESET": SubResource("Animation_ercgy"), +"cut_loop": SubResource("Animation_vu13j") +} [node name="CuttingBoard" type="Node3D"] [node name="Mesh" type="MeshInstance3D" parent="."] -transform = Transform3D(0.4, 0, 0, 0, 0.5, 0, 0, 0, 0.5, -0.1, 0.5, 0) +transform = Transform3D(0.4, 0, 0, 0, 0.5, 0, 0, 0, 0.5, -0.075, 0.5, 0) mesh = ExtResource("1_d4k2k") skeleton = NodePath("") [node name="Knife" parent="." instance=ExtResource("3_wvxni")] -transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0.375, 0.52, 0.19) +transform = Transform3D(1, 0, 0, 0, -3.61999e-06, 1, 0, -1, -3.61999e-06, 0.375, 0.52, 0.19) + +[node name="AnimationPlayer" type="AnimationPlayer" parent="."] +libraries = { +"": SubResource("AnimationLibrary_fy61n") +} diff --git a/client/map/tiles/knife.tscn b/client/map/tiles/knife.tscn index a4dc676f..a7cd690e 100644 --- a/client/map/tiles/knife.tscn +++ b/client/map/tiles/knife.tscn @@ -1,6 +1,6 @@ -[gd_scene load_steps=2 format=3 uid="uid://wadi7kb021k6"] +[gd_scene load_steps=2 format=3 uid="uid://cufype1bex3r3"] -[ext_resource type="ArrayMesh" uid="uid://bfsaljqvte3a8" path="res://map/tiles/knife.res" id="1_uotix"] +[ext_resource type="ArrayMesh" uid="uid://buqo28euvn7ru" path="res://map/tiles/knife.res" id="1_uotix"] [node name="Knife" type="Node3D"] diff --git a/client/map/tiles/sink.gd b/client/map/tiles/sink.gd index c39a2a2a..32c5290f 100644 --- a/client/map/tiles/sink.gd +++ b/client/map/tiles/sink.gd @@ -35,8 +35,8 @@ func _init(rename: String, neighbors: Array): stopping.stream = preload("res://map/tiles/sounds/sink_stopping.ogg") add_child(stopping) -func progress(p: float, warn: bool): - super(p, warn) +func progress(position_: float, speed: float, warn: bool): + super(position_, speed, warn) if item is Plate: particles.start(true) elif item is Glass: diff --git a/client/map/tiles/tile.gd b/client/map/tiles/tile.gd index 70cecfd8..4075593d 100644 --- a/client/map/tiles/tile.gd +++ b/client/map/tiles/tile.gd @@ -57,9 +57,9 @@ static func interact_target() -> Vector3: func interact(): pass -func progress(p: float, warn: bool): +func progress(position_: float, speed: float, warn: bool): if item != null: - item.progress(p, warn) + item.progress(position_, speed, warn) func finish(warn: bool): if item != null: |