diff options
Diffstat (limited to 'client/map')
| -rw-r--r-- | client/map/items/grass.gd | 23 | ||||
| -rw-r--r-- | client/map/tiles/grass.tscn | 6 | ||||
| -rw-r--r-- | client/map/tiles/grass_generation.gd | 15 | 
3 files changed, 20 insertions, 24 deletions
| diff --git a/client/map/items/grass.gd b/client/map/items/grass.gd index d303f8c7..1222f767 100644 --- a/client/map/items/grass.gd +++ b/client/map/items/grass.gd @@ -1,23 +1,36 @@  # Undercooked - a game about cooking  # Copyright 2024 nokoe -#  +# Copyright 2024 tpart +#  # This program is free software: you can redistribute it and/or modify  # it under the terms of the GNU Affero General Public License as published by  # the Free Software Foundation, version 3 of the License only. -#  +#  # This program is distributed in the hope that it will be useful,  # but WITHOUT ANY WARRANTY; without even the implied warranty of  # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the  # GNU Affero General Public License for more details. -#  +#  # You should have received a copy of the GNU Affero General Public License  # along with this program.  If not, see <https://www.gnu.org/licenses/>. -#  +#  class_name Grass  extends Tile +const GRASS_SIDE: PackedScene = preload("res://map/tiles/grass_side.tscn") +const GRASS_COUNT: int = 16 +  func _init(rename: String, _neighbors: Array):  	super(rename, _neighbors) -	var grass_tile = load("res://map/tiles/grass.tscn").instantiate() +	var grass_tile = preload("res://map/tiles/grass.tscn").instantiate()  	grass_tile.position += Vector3(0.5, 0, 0.5)  	add_child(grass_tile) + +	var random = RandomNumberGenerator.new() +	random.seed = rename.hash() + +	for _i in Global.settings["grass_amount"]["value"]: +		var g: Node3D = GRASS_SIDE.instantiate() +		grass_tile.add_child(g) +		g.position = Vector3(random.randf_range(-.5, .5), 0, random.randf_range(-.5, .5)) +		g.rotation = Vector3(0, random.randf_range(0, PI), 0) diff --git a/client/map/tiles/grass.tscn b/client/map/tiles/grass.tscn index dd0ef53c..31ff6a69 100644 --- a/client/map/tiles/grass.tscn +++ b/client/map/tiles/grass.tscn @@ -1,10 +1,8 @@ -[gd_scene load_steps=3 format=3 uid="uid://ce14cj7exkvas"] +[gd_scene load_steps=2 format=3 uid="uid://bi6o7lbvhunj1"] -[ext_resource type="ArrayMesh" uid="uid://dyu8iuolwqr5l" path="res://map/tiles/grass.res" id="1_pjjrj"] -[ext_resource type="Script" path="res://map/tiles/grass_generation.gd" id="1_u7p1u"] +[ext_resource type="ArrayMesh" path="res://map/tiles/grass.res" id="1_pjjrj"]  [node name="Grass" type="Node3D"] -script = ExtResource("1_u7p1u")  [node name="Mesh" type="MeshInstance3D" parent="."]  transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0, 0) diff --git a/client/map/tiles/grass_generation.gd b/client/map/tiles/grass_generation.gd deleted file mode 100644 index 02f9bf83..00000000 --- a/client/map/tiles/grass_generation.gd +++ /dev/null @@ -1,15 +0,0 @@ -extends Node3D - -const GRASS_COUNT = 16 - -@onready var grass_side = preload("res://map/tiles/grass_side.tscn") - -func _ready(): -	var random = RandomNumberGenerator.new() -	random.randomize() -	 -	for _i in Global.settings["grass_amount"]["value"]: -		var g: Node3D = grass_side.instantiate() -		add_child(g) -		g.position = Vector3(random.randf_range(-.5, .5), 0, random.randf_range(-.5, .5)) -		g.rotation = Vector3(0, random.randf_range(0, PI), 0) | 
