diff options
Diffstat (limited to 'client/map')
| -rw-r--r-- | client/map/auto_setup/environment_setup.gd | 16 | ||||
| -rw-r--r-- | client/map/auto_setup/light_setup.gd | 9 | 
2 files changed, 10 insertions, 15 deletions
| diff --git a/client/map/auto_setup/environment_setup.gd b/client/map/auto_setup/environment_setup.gd index 49f93ccb..73c3ee32 100644 --- a/client/map/auto_setup/environment_setup.gd +++ b/client/map/auto_setup/environment_setup.gd @@ -22,13 +22,9 @@ func set_sky(sky_name: String):  	environment.sky.sky_material = load("res://map/environment/presets/%s_sky.tres" % sky_name)  func _ready(): -	pass -	#Global.settings_changed.connect(apply_settings) - -# TODO -#func apply_settings(): -	#environment.ssao_enabled = Global.get_setting("graphics.ssao") -	#environment.sdfgi_enabled = Global.get_setting("graphics.gi") == "sdfgi" and allow_sdfgi -	#environment.glow_enabled = Global.get_setting("graphics.glow") -	#if !Global.on_vulkan(): -		#environment.environment.tonemap_exposure = 0.5 +	Settings.hook_changed_init("graphics.ssao", func (x): environment.ssao_enabled = x) +	Settings.hook_changed_init("graphics.gi", func (x): environment.sdfgi_enabled = x == "sdfgi" and allow_sdfgi) +	Settings.hook_changed_init("graphics.glow", func (x): environment.glow_enabled = x) +	 +	if !Global.on_vulkan(): +		environment.environment.tonemap_exposure = 0.5 diff --git a/client/map/auto_setup/light_setup.gd b/client/map/auto_setup/light_setup.gd index b42b3662..4da2886e 100644 --- a/client/map/auto_setup/light_setup.gd +++ b/client/map/auto_setup/light_setup.gd @@ -19,13 +19,12 @@ class_name LightSetup  @export var completely_disable_light_if_shadows_disabled := false  func _ready(): -	apply_settings() -	Global.settings_changed.connect(apply_settings) +	Settings.hook_changed_init("graphics.shadows", apply_settings) -func apply_settings(): +func apply_settings(setting: bool):  	if completely_disable_light_if_shadows_disabled: -		visible = Global.get_setting("graphics.shadows") -	shadow_enabled = Global.get_setting("graphics.shadows") +		visible = setting +	shadow_enabled = setting  func set_sky(sky_name: String):  	match sky_name: | 
