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-rw-r--r--client/map/map.gd37
-rw-r--r--client/map/map.tscn44
2 files changed, 41 insertions, 40 deletions
diff --git a/client/map/map.gd b/client/map/map.gd
deleted file mode 100644
index d43d7b45..00000000
--- a/client/map/map.gd
+++ /dev/null
@@ -1,37 +0,0 @@
-# Undercooked - a game about cooking
-# Copyright 2024 nokoe
-# Copyright 2024 tpart
-# Copyright 2024 metamuffin
-#
-# This program is free software: you can redistribute it and/or modify
-# it under the terms of the GNU Affero General Public License as published by
-# the Free Software Foundation, version 3 of the License only.
-#
-# This program is distributed in the hope that it will be useful,
-# but WITHOUT ANY WARRANTY; without even the implied warranty of
-# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-# GNU Affero General Public License for more details.
-#
-# You should have received a copy of the GNU Affero General Public License
-# along with this program. If not, see <https://www.gnu.org/licenses/>.
-#
-class_name Map
-extends Node3D
-
-var tile_by_pos: Dictionary = {}
-
-func update(pos, tile_name, neighbors):
- var node_name = str(pos)
-
- if has_node(node_name):
- queue_free_rename(get_node(node_name))
-
- var instance: Tile = TileFactory.produce(tile_name, node_name, neighbors)
-
- instance.position = Vector3(pos[0], 0, pos[1])
- tile_by_pos[str(Vector2i(pos[0], pos[1]))] = instance
- add_child(instance)
-
-func queue_free_rename(node: Node) -> void:
- node.name += "_queued_free"
- node.queue_free()
diff --git a/client/map/map.tscn b/client/map/map.tscn
index 66e2c63a..612729f4 100644
--- a/client/map/map.tscn
+++ b/client/map/map.tscn
@@ -1,6 +1,44 @@
-[gd_scene load_steps=2 format=3 uid="uid://cs8gxa22c6joh"]
+[gd_scene load_steps=2 format=3 uid="uid://duqkg22yre6ry"]
-[ext_resource type="Script" path="res://map/map.gd" id="1_stp8c"]
+[sub_resource type="GDScript" id="GDScript_qftmc"]
+script/source = "# Undercooked - a game about cooking
+# Copyright 2024 nokoe
+# Copyright 2024 tpart
+# Copyright 2024 metamuffin
+#
+# This program is free software: you can redistribute it and/or modify
+# it under the terms of the GNU Affero General Public License as published by
+# the Free Software Foundation, version 3 of the License only.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU Affero General Public License for more details.
+#
+# You should have received a copy of the GNU Affero General Public License
+# along with this program. If not, see <https://www.gnu.org/licenses/>.
+#
+class_name Map
+extends Node3D
+
+var tile_by_pos: Dictionary = {}
+
+func update(pos, tile_name, neighbors):
+ var node_name = str(pos)
+
+ if has_node(node_name):
+ queue_free_rename(get_node(node_name))
+
+ var instance: Tile = TileFactory.produce(tile_name, node_name, neighbors)
+
+ instance.position = Vector3(pos[0], 0, pos[1])
+ tile_by_pos[str(Vector2i(pos[0], pos[1]))] = instance
+ add_child(instance)
+
+func queue_free_rename(node: Node) -> void:
+ node.name += \"_queued_free\"
+ node.queue_free()
+"
[node name="Map" type="Node3D"]
-script = ExtResource("1_stp8c")
+script = SubResource("GDScript_qftmc")