diff options
Diffstat (limited to 'client/menu/character.gd')
-rw-r--r-- | client/menu/character.gd | 96 |
1 files changed, 0 insertions, 96 deletions
diff --git a/client/menu/character.gd b/client/menu/character.gd deleted file mode 100644 index 4661b222..00000000 --- a/client/menu/character.gd +++ /dev/null @@ -1,96 +0,0 @@ -# Hurry Curry! - a game about cooking -# Copyright (C) 2025 Hurry Curry! contributors -# -# This program is free software: you can redistribute it and/or modify -# it under the terms of the GNU Affero General Public License as published by -# the Free Software Foundation, version 3 of the License only. -# -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU Affero General Public License for more details. -# -# You should have received a copy of the GNU Affero General Public License -# along with this program. If not, see <https://www.gnu.org/licenses/>. -# -extends Menu - -@onready var character: Character = $Node3D/Character -@onready var back_button := $VBoxContainer/bottom_panel/back -@onready var map: Map = $Node3D/Map -@onready var username_edit = $VBoxContainer/top_panel/a/username - -func _ready(): - super() - $VBoxContainer/top_panel/a/username.text = Global.get_profile("username") - character.set_style(Global.get_profile("character_style"), "chef") - init_map() - -func init_map(): - var map_tile = func (t): match t: - ".": return "floor" - "=": return "counter" - "s": return "stove" - "c": return "chair" - "t": return "table" - "o": return "oven" - "#": return "wall" - _: push_error("unknown tile: ", t) - var tiles = [ - "...............", - "###############", - "=oo==ss===.ctc#", - "..............#", - ".............=#", - ".............=#", - ".............=#" - ].map(func (l): return Array(l.split("")).map(map_tile)) - var gt = func (e): return null if e[1] >= tiles.size() else null if e[0] >= tiles[e[1]].size() else tiles[e[1]][e[0]] - var co = Vector2i(floor(tiles[0].size() / 2), floor(tiles.size() - 2)) - for y in tiles.size(): - for x in tiles[y].size(): - map.set_tile(Vector2i(x,y) - co, gt.call([x,y]), [[x,y-1],[x-1,y],[x,y+1],[x+1,y]].map(gt)) - map.flush() - -func exit(): - if username_edit.text == "": - var popup_data := MenuPopup.Data.new() - popup_data.text = tr("c.error.empty_username") - var accept_button := Button.new() - accept_button.text = tr("c.menu.accept") - popup_data.buttons = [accept_button] - await submenu("res://menu/popup.tscn", popup_data) - return - Global.set_profile("username", username_edit.text) - Global.save_profile() - super() - -func _on_character_back_pressed(): - modify_style(func m(current_style: Dictionary): - current_style.color = G.rem_euclid(current_style.color - 1, character.COLORS.size())) - -func _on_character_forward_pressed(): - modify_style(func m(current_style: Dictionary): - current_style.color = G.rem_euclid(current_style.color + 1, character.COLORS.size())) - -func _on_headwear_back_pressed() -> void: - modify_style(func m(current_style: Dictionary): - current_style.headwear = G.rem_euclid(current_style.headwear - 1, character.headwears.size())) - -func _on_headwear_forward_pressed() -> void: - modify_style(func m(current_style: Dictionary): - current_style.headwear = G.rem_euclid(current_style.headwear + 1, character.headwears.size())) - -func _on_hairstyle_back_pressed() -> void: - modify_style(func m(current_style: Dictionary): - current_style.hairstyle = G.rem_euclid(current_style.hairstyle - 1, character.hairstyles.size())) - -func _on_hairstyle_forward_pressed() -> void: - modify_style(func m(current_style: Dictionary): - current_style.hairstyle = G.rem_euclid(current_style.hairstyle + 1, character.hairstyles.size())) - -func modify_style(modifier: Callable): - var current_style: Dictionary = Global.get_profile("character_style") - modifier.call(current_style) - Global.set_profile("character_style", current_style) - character.set_style(Global.get_profile("character_style"), "chef") |