diff options
Diffstat (limited to 'client/menu/menu_manager.gd')
| -rw-r--r-- | client/menu/menu_manager.gd | 33 | 
1 files changed, 3 insertions, 30 deletions
| diff --git a/client/menu/menu_manager.gd b/client/menu/menu_manager.gd index 58f35885..e51e47f1 100644 --- a/client/menu/menu_manager.gd +++ b/client/menu/menu_manager.gd @@ -8,18 +8,14 @@ class_name MenuManager  }  @onready var transition = $SceneTransition -@onready var hover_sound = $Hover -@onready var click_sound = $Click -  var menu_stack = ["main"] -  func _ready(): -	get_viewport().gui_focus_changed.connect(play_hover_maybe) +	get_viewport().gui_focus_changed.connect(Sound.play_hover_maybe)  	Global.focus_first_button(menus[menu_stack.back()])  	for m in menus.values(): -		connect_button_sounds(m) +		Global.connect_button_sounds(m)  	if Global.fade_next:  		Global.fade_next = false @@ -27,7 +23,7 @@ func _ready():  func _input(_event):  	if Input.is_action_just_pressed("ui_cancel") && menu_stack.size() > 1: -		play_click() +		Sound.play_click()  		go_back()  func goto(menu_name: String): @@ -53,26 +49,3 @@ func show_menu(menu_name: String):  		else:  			menus[k].hide()  	await transition.fade_in() -	 -func connect_button_sounds(node: Node): -	if node is Button: -		node.pressed.connect(play_click) -	if node is Button or node is LineEdit or node is Slider: -		node.mouse_entered.connect(play_hover) -	for c in node.get_children(): -		connect_button_sounds(c) - -func play_click(): -	click_sound.play() - -func play_hover(): -	hover_sound.play() - -func play_hover_maybe(element): -	if Global.focus_auto_changed: -		Global.focus_auto_changed = false -		return -	if element is Button: -		if element.is_hovered(): -			return -	play_hover() | 
