diff options
Diffstat (limited to 'client/menu/popup_message/popup_message.gd')
| -rw-r--r-- | client/menu/popup_message/popup_message.gd | 218 | 
1 files changed, 218 insertions, 0 deletions
| diff --git a/client/menu/popup_message/popup_message.gd b/client/menu/popup_message/popup_message.gd new file mode 100644 index 00000000..3fa8dcaf --- /dev/null +++ b/client/menu/popup_message/popup_message.gd @@ -0,0 +1,218 @@ +# Hurry Curry! - a game about cooking +# Copyright 2024 tpart +# Copyright 2024 nokoe +# +# This program is free software: you can redistribute it and/or modify +# it under the terms of the GNU Affero General Public License as published by +# the Free Software Foundation, version 3 of the License only. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the +# GNU Affero General Public License for more details. +# +# You should have received a copy of the GNU Affero General Public License +# along with this program.  If not, see <https://www.gnu.org/licenses/>. +# +extends MarginContainer +class_name PopupMessage + +var is_ingame := false +var is_joined := false + +@onready var server_msg = $VBox/ServerMessage +@onready var server_msg_positional = $ServerMessagePositional +@onready var hint_msg = $VBox/HintMessage + +@onready var server_msg_timer: Timer = $ServerTimer +@onready var hint_msg_timer: Timer = $HintTimer + +@onready var server_msg_label: Label = $VBox/ServerMessage/CenterContainer/Label +@onready var server_msg_positional_label: Label = $ServerMessagePositional/ServerMessage/CenterContainer/Label +@onready var hint_msg_label: Label = $VBox/HintMessage/CenterContainer/Label + +@onready var auto_hint_timers: Node = $AutoHintTimers + +@onready var reset_timer = $Reset +@onready var join_while_running_timer = $JoinWhileRunning + +@onready var game: Game = $"../Game" + +var server_message_position := Vector2.ZERO + +func _ready(): +	game.joined.connect( +		func player_joined(): +			is_joined = true +			update_state() +	) +	game.left.connect( +		func player_joined(): +			is_joined = false +			update_state() +	) + +func _process(delta: float): +	if server_msg_positional.visible: +		var pos_3d = Vector3(server_message_position.x, 1, server_message_position.y) +		server_msg_positional.position = get_viewport().get_camera_3d().unproject_position(pos_3d) + +func ingame(): +	is_ingame = true +	update_state() + +func lobby(): +	is_ingame = false +	update_state() + +func update_state(): +	if is_ingame and is_joined: +		start_game_hints() +	elif is_ingame: +		stop_game_hints() +		join_while_running_timer.start() +	else: +		stop_game_hints() + +func display_server_msg(msg: String, auto_remove := true): +	clear_server_msg() +	server_msg.show() +	server_msg_label.text = msg +	 +	if auto_remove: +		server_msg_timer.start() + +func display_server_msg_positional(msg: String, pos: Vector2, auto_remove := true): +	clear_server_msg() +	server_msg_positional.show() +	server_message_position = pos +	server_msg_positional_label.text = msg +	 +	if auto_remove: +		server_msg_timer.start() + +func clear_server_msg(): +	server_msg_timer.stop() +	server_msg.hide() +	server_msg_positional.hide() + +func _on_server_timer_timeout(): +	clear_server_msg() + +func display_hint_msg(msg: String): +	hint_msg.show() +	hint_msg_label.text = msg +	hint_msg_timer.start() + +func _on_hint_timer_timeout(): +	hint_msg.hide() + +func start_game_hints(): +	for c: Timer in auto_hint_timers.get_children(): +		c.start() + +func stop_game_hints(): +	_on_hint_timer_timeout() +	for c: Timer in auto_hint_timers.get_children(): +		c.stop() +	reset_timer.stop() +	join_while_running_timer.stop() + +func _input(_event): +	if Input.is_action_just_pressed("boost"): +		Global.set_hint("has_boosted", true) +	if any_action_just_pressed(["forwards", "backwards", "left", "right"]): +		Global.set_hint("has_moved", true) +	if any_action_just_pressed(["rotate_left", "rotate_right", "rotate_up", "rotate_down"]): +		if not Global.get_hint("has_reset"): +			reset_timer.start() +		Global.set_hint("has_rotated", true) +	if any_action_just_pressed(["zoom_in", "zoom_out"]): +		Global.set_hint("has_zoomed", true) +	if Input.is_action_just_pressed("interact"): +		Global.set_hint("has_interacted", true) +	if Input.is_action_just_pressed("reset"): +		Global.set_hint("has_reset", true) + +func _on_boost_timeout(): +	if not Global.get_hint("has_boosted") and not Global.using_touch: +		display_hint_msg(tr("c.hint.boost") % display_keybind("boost")) + +func _on_move_timeout(): +	if not Global.get_hint("has_moved") and not Global.using_touch: +		display_hint_msg(tr("c.hint.movement") % ", ".join( +			[ +				display_keybind("forwards"), +				display_keybind("left"), +				display_keybind("backwards"), +				display_keybind("right") +			] +		)) + +func _on_interact_timeout(): +	if not Global.get_hint("has_interacted") and not Global.using_touch: +		display_hint_msg(tr("c.hint.interact") % display_keybind("interact")) + +func _on_reset_timeout(): +	if not Global.get_hint("has_reset") and not Global.using_touch: +		display_hint_msg(tr("c.hint.reset_camera") % display_keybind("reset")) + +func _on_zoom_timeout(): +	if not Global.get_hint("has_zoomed") and not Global.using_touch: +		display_hint_msg(tr("c.hint.zoom_camera") % ", ".join( +			[ +				display_keybind("zoom_in"), +				display_keybind("zoom_out") +			] +		)) + +func display_keybind(action_name: String) -> String: +	var events := InputManager.get_events(action_name) +	 +	if events.size() == 0: +		# There are no events which match the action +		return tr("c.settings.input.unknown_event") +	 +	for event: InputEvent in events: +		# Try to find event which matches input method +		var type := InputManager.get_event_type(event) +		if Global.using_joypad and type != InputManager.EventType.JOYPAD: +			continue +		if Global.using_touch and type != InputManager.EventType.TOUCH: +			continue +		return InputManager.display_input_event(event) +	 +	# No matching event found. Just show any event. +	return InputManager.display_input_event(events[0]) + +func any_action_just_pressed(actions: Array) -> bool: +	for a: String in actions: +		if Input.is_action_just_pressed(a): +			return true +	return false + +func _on_rotate_camera_timeout(): +	if not Global.get_hint("has_rotated") and not Global.using_touch: +		display_hint_msg(tr("c.hint.rotate") % ", ".join( +			[ +				display_keybind("rotate_up"), +				display_keybind("rotate_left"), +				display_keybind("rotate_down"), +				display_keybind("rotate_right") +			] +		)) + +func _on_nametags_timeout(): +	if not Global.get_hint("has_seen_nametags") and not Global.get_setting("graphics.usernames"): +		Global.set_hint("has_seen_nametags", true) +		display_hint_msg(tr("c.hint.username_tags")) + +func _on_join_while_running_timeout(): +	if not game.is_joined and not Global.get_hint("has_seen_join_while_running"): +		Global.set_hint("has_seen_join_while_running", true) +		display_hint_msg(tr("c.hint.join_while_running") % display_keybind("menu")) + +func _on_performance_timeout() -> void: +	if not Global.get_hint("has_seen_performance") and Engine.get_frames_per_second() < DisplayServer.screen_get_refresh_rate() * 0.75: +		Global.set_hint("has_seen_performance", true) +		display_hint_msg(tr("c.hint.framerate_low")) | 
