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-rw-r--r--client/menu/rating/rating.gd65
1 files changed, 0 insertions, 65 deletions
diff --git a/client/menu/rating/rating.gd b/client/menu/rating/rating.gd
deleted file mode 100644
index 023c1333..00000000
--- a/client/menu/rating/rating.gd
+++ /dev/null
@@ -1,65 +0,0 @@
-# Hurry Curry! - a game about cooking
-# Copyright (C) 2025 Hurry Curry! contributors
-#
-# This program is free software: you can redistribute it and/or modify
-# it under the terms of the GNU Affero General Public License as published by
-# the Free Software Foundation, version 3 of the License only.
-#
-# This program is distributed in the hope that it will be useful,
-# but WITHOUT ANY WARRANTY; without even the implied warranty of
-# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-# GNU Affero General Public License for more details.
-#
-# You should have received a copy of the GNU Affero General Public License
-# along with this program. If not, see <https://www.gnu.org/licenses/>.
-#
-extends Menu
-
-const PARTICLE_AMOUNTS = [1, 6, 32, 128]
-
-@onready var game: Game = $"../Game"
-@onready var title: Label = $MarginContainer/PanelContainer/VBoxContainer/Text/Title
-@onready var subtitle: Label = $MarginContainer/PanelContainer/VBoxContainer/Text/Subtitle
-@onready var stars = $MarginContainer/PanelContainer/VBoxContainer/Stars.get_children()
-@onready var star_timer = $StarTimer
-@onready var particles = $Control/Particles
-@onready var close_button: Button = $MarginContainer/PanelContainer/VBoxContainer/HBoxContainer/Close
-
-func _ready():
- super()
- show_rating(data[0], data[1])
- close_button.disabled = true # Disable for short time period to prevent accidental button press
-
-func _process(_delta):
- particles.emission_rect_extents = get_viewport_rect().size * Vector2(0.5, 0.5)
-
-func show_rating(stars_: int, points: int):
- match stars_:
- 0: title.text = tr("c.score.poor")
- 1: title.text = tr("c.score.acceptable")
- 2: title.text = tr("c.score.good")
- 3: title.text = tr("c.score.excellent")
-
- subtitle.text = tr("c.score.points_par").format([points])
-
- for i in range(0, stars_):
- var star: TextureRect = stars[i]
- star_timer.start()
- await star_timer.timeout
- star.material.set_shader_parameter("t", 1)
- star.get_node("Sound").play()
-
- particles.amount = PARTICLE_AMOUNTS[stars_]
-
- if stars_ > 1:
- particles.emitting = true
-
-func _on_close_pressed():
- exit()
-
-func _on_button_timer_timeout() -> void:
- close_button.disabled = false
-
-func _on_scoreboard_pressed() -> void:
- exit()
- game.mp.send_chat(game.my_player_id, "/scoreboard %s" % Global.last_map_name)