diff options
Diffstat (limited to 'client/menu/scene_transition.gd')
| -rw-r--r-- | client/menu/scene_transition.gd | 7 | 
1 files changed, 2 insertions, 5 deletions
| diff --git a/client/menu/scene_transition.gd b/client/menu/scene_transition.gd index 8d9f38cf..87a1ec1b 100644 --- a/client/menu/scene_transition.gd +++ b/client/menu/scene_transition.gd @@ -45,9 +45,6 @@ func out():  func _process(_delta):  	if ingame:  		if not menu.visible and Input.is_action_just_pressed("pause"): -			menu.visible = true -			menu.anim.play("activate") +			menu.act()  		elif menu.visible and Input.is_action_just_pressed("pause"): -			menu.anim.play_backwards("activate") -			await menu.anim.animation_finished -			menu.visible = false +			menu.deact() | 
