diff options
Diffstat (limited to 'client/menu/settings/game_setting.gd')
| -rw-r--r-- | client/menu/settings/game_setting.gd | 50 | 
1 files changed, 21 insertions, 29 deletions
| diff --git a/client/menu/settings/game_setting.gd b/client/menu/settings/game_setting.gd index afe1fe65..2846cbe3 100644 --- a/client/menu/settings/game_setting.gd +++ b/client/menu/settings/game_setting.gd @@ -16,39 +16,31 @@  class_name GameSetting  extends Object -var preset -var _value -var description: String +var default +var key: String +var nskey: String -var row: SettingsRow +var row: Node -func _init(new_description: String, new_preset): -	preset = new_preset -	set_value(new_preset) -	description = new_description +func _init(new_id: String, new_default = null): +	default = new_default +	key = new_id -func reset(): -	set_value(preset) - -func get_row() -> SettingsRow: -	_update_row() -	return row +func set_parent(parent: GameSetting): +	if parent != null: key = parent.key + "." + key +	nskey = "c.settings." + key  func _update_row(): -	if row != null: -		row.queue_free() -	row = preload("res://menu/settings/settings_row.tscn").instantiate() -	row.description = description -	row.reset.connect(reset) +	if row == null: row = preload("res://menu/settings/settings_row.tscn").instantiate() +	row.description = tr(nskey) +	if not row.reset.is_connected(reset): row.reset.connect(reset) -func fetch_setting(): -	pass - -func get_value(): -	return _value +func reset(): +	Global.set_setting(key, default) -func set_value(v): -	if v is Array: -		_value = v.duplicate(true) -	else: -		_value = v +func check(): +	if default != null: +		if not key in Global.settings: +			Global.set_setting_unchecked(key, default) +		if typeof(default) != typeof(Global.settings[key]): +			Global.set_setting_unchecked(key, default) | 
