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Diffstat (limited to 'client/menu/settings/input/input_manager.gd')
-rw-r--r--client/menu/settings/input/input_manager.gd101
1 files changed, 0 insertions, 101 deletions
diff --git a/client/menu/settings/input/input_manager.gd b/client/menu/settings/input/input_manager.gd
deleted file mode 100644
index e3158a03..00000000
--- a/client/menu/settings/input/input_manager.gd
+++ /dev/null
@@ -1,101 +0,0 @@
-# Hurry Curry! - a game about cooking
-# Copyright (C) 2025 Hurry Curry! contributors
-#
-# This program is free software: you can redistribute it and/or modify
-# it under the terms of the GNU Affero General Public License as published by
-# the Free Software Foundation, version 3 of the License only.
-#
-# This program is distributed in the hope that it will be useful,
-# but WITHOUT ANY WARRANTY; without even the implied warranty of
-# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-# GNU Affero General Public License for more details.
-#
-# You should have received a copy of the GNU Affero General Public License
-# along with this program. If not, see <https://www.gnu.org/licenses/>.
-#
-extends Node
-
-enum EventType {
- KEYBOARD,
- JOYPAD,
- TOUCH,
- OTHER
-}
-
-var default_input_map = {}
-var input_map: Dictionary
-
-func _init():
- default_input_map = get_input_map()
- input_map = default_input_map.duplicate(true)
-
-func get_input_map() -> Dictionary:
- var actions = InputMap.get_actions().filter(func isBuiltIn(k: String): return !k.begins_with("ui_"))
- var kb = {}
- for a in actions:
- var input_events: Array[InputEvent] = InputMap.action_get_events(a).duplicate(true)
- kb[a] = input_events
- return kb
-
-func get_events(action_name: String) -> Array:
- if not input_map.has(action_name):
- push_error("Tried to get action %s in input map which does not exist" % action_name)
- return []
- return input_map[action_name]
-
-func settings() -> Array:
- var entries := []
- for k in input_map.keys(): entries.append(InputSetting.new(k))
- return entries
-
-func change_input_map_action(action_name: String, events: Array, save: bool = true):
- if !InputMap.has_action(action_name):
- push_error("Action %s does not exist" % action_name, false)
- return
- # Erase previous keybindings
- InputMap.action_erase_events(action_name)
- # Add new keybindings
- for e in events:
- InputMap.action_add_event(action_name, e)
-
- if save:
- # Update input map dictionary
- input_map = get_input_map()
- # Save settings
- Global.set_setting("input_map", input_map.duplicate(true))
-
-func apply_input_map(new_input_map: Dictionary):
- # Load into input map dictionary
- for k in new_input_map.keys():
- input_map[k] = []
- for a in new_input_map[k]:
- input_map[k].append(a)
-
- # Apply keybindings
- for k in input_map.keys():
- change_input_map_action(k, input_map[k], false)
-
-func reset_input_map():
- Global.set_setting("input_map", default_input_map.duplicate())
- apply_input_map(Global.get_setting("input_map"))
-
-func get_event_type(input_event: InputEvent) -> EventType:
- if input_event is InputEventKey or input_event is InputEventMouseButton:
- return EventType.KEYBOARD
- elif input_event is InputEventJoypadButton or input_event is InputEventJoypadMotion:
- return EventType.JOYPAD
- elif input_event is InputEventScreenTouch or input_event is InputEventScreenDrag:
- return EventType.TOUCH
- return EventType.OTHER
-
-func display_input_event(input_event: InputEvent) -> String:
- if input_event is InputEventKey:
- return tr("c.settings.input.keyboard").format([OS.get_keycode_string(input_event.physical_keycode)])
- elif input_event is InputEventMouseButton:
- return tr("c.settings.input.mouse_button").format([input_event.button_index])
- elif input_event is InputEventJoypadButton:
- return tr("c.settings.input.joypad").format([input_event.button_index])
- elif input_event is InputEventJoypadMotion:
- return tr("c.settings.input.joypad_axis").format([input_event.axis])
- else:
- return tr("c.settings.input.other_event")