diff options
Diffstat (limited to 'client/menu/settings/input/input_manager.gd')
-rw-r--r-- | client/menu/settings/input/input_manager.gd | 72 |
1 files changed, 72 insertions, 0 deletions
diff --git a/client/menu/settings/input/input_manager.gd b/client/menu/settings/input/input_manager.gd new file mode 100644 index 00000000..14e1b99c --- /dev/null +++ b/client/menu/settings/input/input_manager.gd @@ -0,0 +1,72 @@ +# Hurry Curry! - a game about cooking +# Copyright 2024 tpart +# +# This program is free software: you can redistribute it and/or modify +# it under the terms of the GNU Affero General Public License as published by +# the Free Software Foundation, version 3 of the License only. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU Affero General Public License for more details. +# +# You should have received a copy of the GNU Affero General Public License +# along with this program. If not, see <https://www.gnu.org/licenses/>. +# +extends Node + +var default_input_map = {} +var input_map + +func _init(): + default_input_map = get_input_map() + input_map = default_input_map.duplicate(true) + +func get_input_map() -> Dictionary: + var actions = InputMap.get_actions().filter(func isBuiltIn(k: String): return !k.begins_with("ui_")) + var kb = {} + for a in actions: + var input_events: Array[InputEvent] = InputMap.action_get_events(a).duplicate(true) + kb[a] = input_events + return kb + +func input_map_to_settings_dictionary(map: Dictionary) -> Dictionary: + var settings_dict := {} + for k in map.keys(): + var events = map[k] + settings_dict[k] = InputSetting.new(k, events) + return settings_dict + +func change_input_map_action(action_name: String, event: InputEvent, save: bool = true): + if !InputMap.has_action(action_name): + push_error("Action %s does not exist" % action_name, false) + return + # Erase previous keybindings + var events = InputMap.action_get_events(action_name).duplicate(true) + InputMap.action_erase_events(action_name) + # Add new keybindings + events[0] = event + for e in events: + InputMap.action_add_event(action_name, e) + + if save: + # Update input map dictionary + input_map = get_input_map() + # Save settings + Global.set_setting("input_map", input_map.duplicate(true)) + +func apply_input_map(new_input_map: Dictionary): + # Load into input map dictionary + for k in new_input_map.keys(): + input_map[k] = [] + for a in new_input_map[k]: + input_map[k].append(a) + print("Loaded keybind: %s with " % k + str(input_map[k])) + + # Apply keybindings + for k in input_map.keys(): + change_input_map_action(k, input_map[k][0], false) + +func reset_input_map(): + Global.set_setting("input_map", default_input_map.duplicate()) + apply_input_map(Global.get_setting("input_map")) |