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-rw-r--r--client/menu/settings/input/input_setting.gd39
1 files changed, 0 insertions, 39 deletions
diff --git a/client/menu/settings/input/input_setting.gd b/client/menu/settings/input/input_setting.gd
deleted file mode 100644
index 72e1aa81..00000000
--- a/client/menu/settings/input/input_setting.gd
+++ /dev/null
@@ -1,39 +0,0 @@
-# Hurry Curry! - a game about cooking
-# Copyright (C) 2025 Hurry Curry! contributors
-#
-# This program is free software: you can redistribute it and/or modify
-# it under the terms of the GNU Affero General Public License as published by
-# the Free Software Foundation, version 3 of the License only.
-#
-# This program is distributed in the hope that it will be useful,
-# but WITHOUT ANY WARRANTY; without even the implied warranty of
-# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-# GNU Affero General Public License for more details.
-#
-# You should have received a copy of the GNU Affero General Public License
-# along with this program. If not, see <https://www.gnu.org/licenses/>.
-#
-class_name InputSetting
-extends GameSetting
-
-const INPUT_VALUE_NODE_SCENE = preload("res://menu/settings/input/input_value_node.tscn")
-
-func _init(new_id: String):
- super(new_id)
- default = InputManager.default_input_map[new_id]
-
-func create_row():
- var row = super()
- row.value_node = INPUT_VALUE_NODE_SCENE.instantiate()
- Settings.hook_changed_init(key, true,
- func(value):
- if is_instance_valid(row):
- row.value_node.value = value
- )
- row.value_node.changed.connect(func(): Global.set_setting(key, row.value_node.value))
- return row
-
-func changed_keys():
- return [key]
- # if Global.array_eq(Global.get_setting(key), default): return [key]
- # else: return []